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submitted 3 months ago by Kaelygon@lemmy.world to c/furry@pawb.social

I made this blender render quite a while ago for a drawing reference.

I generated multiple frames with large pixel grain, applied few color curve filters every few frame in krita.

Made those frames into a mp4 and xor:ed random bytes of the binary file using a c++ program.

Few clean up cuts in openshot-qt and made it into a gif with ffmpeg

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[-] Foxfire@pawb.social 3 points 3 months ago

Oh hey, neat execution! Nice job creating the effect!

[-] Kaelygon@lemmy.world 2 points 3 months ago

Thank you ^^

[-] LordAmplifier@pawb.social 2 points 3 months ago

Damn, this looks good! I've always felt like creating intentional glitches and "errors" requires a ton of effort, but the end result is so cool to look at :3

[-] Kaelygon@lemmy.world 2 points 3 months ago

Thanks! It's a fine balance and overdoing it results garbled mess or entirely corrupted file. Every file format acts differently so there's lot of trial and error.

this post was submitted on 06 Sep 2024
19 points (91.3% liked)

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