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Tunnels, trolls and trauma: RPGs as therapy
(whynowgaming.com)
This is really cool! I've been running a game for high schoolers for the past year or so with similar goals in helping the students learn social and emotional skills. The group was organized by their high school social worker and I'm just some person who thinks it's a cool idea and is willing to run the game, so I'm probably going to get the book mentioned in the article and see what I can use from it in my own game. Also this article is great because now I can just send it to people whenever I try to explain what exactly the point of playing d&d with a group of teenagers every week accomplishes.
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Rules (wip):