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submitted 2 years ago* (last edited 2 years ago) by Moah@lemmy.blahaj.zone to c/gamedev@lemmy.blahaj.zone

So, this engine is new to me. I was looking for a rendering-only engine (which this isn't) when I found this.
I'm wondering if anyone has any hands-on experience with it, his it compares to everything else out there, etc.
Any recommendation or, on the contrary, advice to stay away from it?

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[-] hexadence@lemmy.blahaj.zone 3 points 2 years ago

Seems too good to be true. Anyone who invested years into making their own engine is now eligible to state funded medicinal copium.

I guess it still takes a lot of skill to use it. And home-made engine can be a few clock cycles shorter, and a couple of bytes smaller...

Yup. This is high grade copium right here. Get your own today.

[-] nixfreak@sopuli.xyz 2 points 2 years ago

So you use lua scripting that is the bindings to C++ classes. https://docs.o3de.org/docs/welcome-guide/

[-] sebinspace@lemmy.world 0 points 2 years ago

Is this sort of an open-source version of Marmoset?

[-] lurkingllama@discuss.tchncs.de 4 points 2 years ago

It's an open source descendant of CryEngine. Basically, Amazon bought the rights to distribute a fork of CryEngine as a marketing ploy. They called this fork Lumberyard, and modified it to make it very easy to use their cloud services for online connectivity. Then they got bored of maintaining it themselves and released it as an open source project under the umbrella of the Linux Foundation.

this post was submitted on 03 Jul 2023
19 points (100.0% liked)

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