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What is the maximum dice a Missile spell can have?
(lemmy.world)
That seems like a great question for rpg . s tackexchange . com, they'll have a great time crunching this down and hunting references. Just ask objectively, like in your title, not subjectively like in the post.
Thanks, hadn't thought to ask there! I'm not really asking what the RAW is though; GURPS: Magic has enough issues that a GM kinda has to make their own tweaks and judgement calls. I'm just curious what my fellow GMs think of someone trying to do this!
Personally, I feel like if someone wants to spend that much energy and time in a fight on a one-shot, dodgeable attack against a single target... by all means! Heck, I'll let them apply the discount every turn, pack 3 more energy into the overkill if they want!