I really liked XIII-2's Mog. Probably the most integral moogle to the party, and the transforming mechanic was kind of cool. I like that his pom was more of a crystal.
I don't like XII moogles either, the humanoid rabbit thing only seems not like a Moogle at first glance.
I probably would group those into the Manamement/Tycoon genre. More economic than colony builders, but smaller scale than city builders.
The Two Point games are pretty good versions of those, if you light the more light-hearted atmosphere.