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It's been just a drip feed of news for us the past few months. The games showcase season started out slow for the genre, with Expedition 33 possibly the biggest early surprise, but Nintendo dropped a whopping eight announcements on us today. We also recently had a date set for Visions of Mana and the Baten Kaitos PC shadow drop.

What's got you excited? What do you want to see more of? What hasn't turned up that you wanted to see?

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Bloomtown: A Different Story caught my eye immediately when I first saw it at last year's PC Gaming Show. Beautiful, smooth sprite animations and a clear Persona influence interested me enough to finally pick up the demo yesterday when I was browsing Steam's Next Fest.

It has a somewhat slow start, but I'm sure Earthbound fans will dig the the game's Americana setting with a dash of whimsy and humor as you poke around town. Of course, things take a turn and you end up fighting demons.

There's more than a little Persona 5 in the game's battle system, with familiar music, UI, gameplay elements, and concepts like companion demons. Some of it is parody, such as slapfights to determine who gains the initial advantage in battle. Some might feel outright borrowed, such as the battle music (which is nonetheless excellent).

Like many early demos, there are bugs and rough elements I'd expect to get smoothed out. However, the overall experience was far better than I was expecting. I'm excited to get my hands on the full game.

The demo is available on the game's Steam page if you'd like to try it yourself.

[-] Ashtear@lemm.ee 32 points 1 month ago

Much of this isn't unique to PC gaming. And if there ever was a dark age for PC hardware, we've recently crawled out of it, thankfully.

What bugs me the most right now (and doesn't quite get addressed in this article) is low performance standards. Everyone's pushing 4K and ray tracing, which makes it hard out here for us framerate nerds. It's starting to feel like every major release that comes out is Crysis, something for my hardware to grow into. Only with blurry anti-aliasing/supersampling techniques now.

One new, big positive I'm not seeing talked about much is a growing variety of Japanese publishers are taking PC seriously now, and that hasn't happened in over thirty years. I'm including Sony in this, even with their recent missteps in the space, and Square Enix's recently announced restructuring suggests simultaneous PC releases in the future for their games. That will inject some competition in PC gaming, although be aware that Japan has its own share of publishers that release broken ports.

[-] Ashtear@lemm.ee 30 points 2 months ago

One regime's political-dissident-by-speech is another's dissident-by-drug-addiction. America's "War on Drugs" was purely political disenfranchisement along racial lines, and it's a major reason why the US continues to have higher incarceration rates than the USSR had in many of the years the Gulag system was operational.

By the way, prison rape jokes have long been a part of those late night comedy shows, to give you an idea of just how ingrained the American prison culture is.

[-] Ashtear@lemm.ee 31 points 2 months ago

Xbox buys talent, mismanages it in search of impossible scale, and cuts it loose - be that the 20-year experts of Fable, or the battle-scarred makers of Dishonored, or the invigorating new generation behind Hi-Fi Rush.

Talking up the demerits of capitalism in the massive gaming industry has been more common as of late (perhaps especially so on Lemmy), and I do think there is nuance in that conversation.

There's no reasonable nuance here. Microsoft clearly wants insane return on investment from their studios, and I don't see how that leaves room for the art of video game design.

[-] Ashtear@lemm.ee 37 points 2 months ago

I didn't see that coming, and it's a welcome development. If it warps the general PC hardware market enough that devs start optimizing for a standard platform, it'll result in less buggy products at launch. And maybe orienting development towards a relatively underpowered platform will make it easier for those of us ~~dumb enough to~~ that like to spend more on a desktop to hit those 60 FPS targets.

[-] Ashtear@lemm.ee 31 points 3 months ago

Ugh, that pull quote.

Even in our press guides, we were not to say anything about Alex’s sexuality, period, at all.

Considering the response to the first game and its prequel, I don't know who the hell SQEX Europe thought their audience was.

[-] Ashtear@lemm.ee 30 points 5 months ago

Maybe it's just me, but I'm perfectly happy with seeing a creatively bankrupt game if it also eventually means genuine competition in a genre that's been thin for decades.

[-] Ashtear@lemm.ee 47 points 6 months ago

Grave of the Fireflies, a Ghibli film. Stopped it a couple times. Ended up finishing it eventually, wish I never had.

[-] Ashtear@lemm.ee 32 points 7 months ago

Casual xenophobia/racism. Much like the whole MSG thing here.

[-] Ashtear@lemm.ee 33 points 7 months ago

So if you're in the Underdark, you're not actually in Act 2 yet. If you need the main story to drive you forward, you have a little further to go. The Underdark doesn't advance any personal quests, at least not in a major way, even though there's plenty to do.

The difference between this and D:OS2 is that while Reaper's Coast felt open, the level scaling still had the zone on rails, more or less. Here, you have a couple different ways to go. If you want to move on (I suggest level 5 if you aren't already first), there is a way forward to find. If you want a more straightforward road, try the path on the surface.

[-] Ashtear@lemm.ee 45 points 8 months ago

Well, a bunch more talent just hit the job market with The Escapist melting down, too.

I encourage anyone that hasn't yet to try any subscription-based journalism for a month just to see how different the writing is when it's not beholden to advertising and SEO.

[-] Ashtear@lemm.ee 43 points 8 months ago

I don't like 3D platforming. I haven't liked it since it really kicked off in 1996. Even all these years later with Super Mario Odyssey, I feel like I'm constantly fiddling with the camera, and something in my brain struggles with judging distances in 3D space at times. I used to love platforming. Yoshi's Island is one of my all-time favorite games.

If I were in a bubble, I'd say the camera and the floaty controls that are in a lot of these games need an overhaul, but Mario's as popular as ever. Between that and Mario games still being at the top of metascores, it's probably only me and five other people grumpy about it.

[-] Ashtear@lemm.ee 39 points 10 months ago

Well, they wouldn't, because not all of the nine thought the game was perfect. A 100 on Metacritic only means the game placed in the top score for a given publication (4 out of 4 stars in WaPo's case, for example).

In games criticism, a top score doesn't always mean a perfect game. It can mean the game met or surpassed the current benchmark in its genre, or it simply was good enough to be in a top tier.

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Ashtear

joined 11 months ago