BB_C

joined 3 years ago
[–] BB_C@programming.dev 0 points 1 day ago

translates to assembly code with a very predictable pattern.

the portable assembly meme

🤣🤣🤣🤣🤣🤣🤣

[–] BB_C@programming.dev 10 points 2 days ago (9 children)

⚠TRIGGER WARNING⚠ two tokio-rs repos (this and toasty) have AGENTS.md files.

[–] BB_C@programming.dev 1 points 2 days ago

exposed ABI

ABI is not something that gets "exposed" or not.

it will always be ambiguous as implementations are hard to compare across languages

Correct.

in the transition for x86_64 they were seeing up to 70% increase in compile speeds

And that was a part of what I was hinting at, because you get >>70% speed-up with Cranelift in most Rust projects. But in either case, faster code generation is not free lunch, hence the mention of comparable runtime performance of generated binaries.

[–] BB_C@programming.dev 0 points 2 days ago (1 children)

You know bindgen exists, right?

[–] BB_C@programming.dev -1 points 2 days ago (2 children)

That has nothing to do with what we were talking about. And in any case:

insanely fast

Needs qualification vs. other languages for binaries with comparable runtime performance.

(Hint: you will be surprised.)

with incremental rebuilds

Not special or unique.

and can watch files for changes

Not only not special, but literally exists in all workable build tools. bindgen+build.rs is the Rust version of this.

[–] BB_C@programming.dev 1 points 2 days ago (4 children)

a c compiler not just using ffi.

Beyond what amounts to a packaging difference, what does that even mean?

How do you think zero-cost C ABI support (including fully working cross-lang LTO) works in lang implementations that have that? And how do you think that's different from what Zig gives you?

[–] BB_C@programming.dev 4 points 2 days ago

and memory safety is checked through unit testing

🤣 🤣🤣🤣🤣🤣

[–] BB_C@programming.dev 2 points 2 days ago (9 children)

You can trivially use C libraries in Rust, or any system language that supports the C ABI for that matter, and this includes many hobbyist languages. Zig is not special.

[–] BB_C@programming.dev 1 points 5 days ago (1 children)

You could have searched for some benchmarks yourself, instead of thinking you're winning an argument in such a stupid manner.

Note that Jarred himself (bun creator) wouldn't push against this either. Instead, he will sell you the aggregate performance talking point (as another user did), which is why I made my deliberately facetious comment about webshittery.

[–] BB_C@programming.dev 1 points 5 days ago (3 children)

can execute TypeScript directly.

Did the word "directly" get the same fate the word "literally" got? As in, it completely lost its real meaning?

Bundling a compiler/transpiler and directing inotify at a source directory (for glorious hot-reloading) doesn't a language "runtime" make. Otherwise, I can create "runtimes" for any language in three lines of code right now.

unless you’re saying that Bun is slower.

Are you saying JavaScriptCore is faster than V8? Or is the majority of time in webshittery operations not spent on actually running code, and that's how bun "wins" ?

[–] BB_C@programming.dev -5 points 6 days ago* (last edited 6 days ago) (3 children)

First of all. Strictly speaking, there is no such a thing as a TS runtime. TS compiles to JS.

Second of all, bun binds against JavaScriptCore, which is the JS engine used in Safari. Node binds against V8, which is the engine used by Blink (Chromium et al). Both are implemented in C++. And the latter is considered the fastest engine.

Ironically, both engines are mentioned by name in the very bun blog post being discussed, which points to a problem that is almost bigger than mere tech literacy from the pseudo-intellectual OP.

 

A lot of work in this release was related to porting to other platforms. We did a large number of refactorings to put ELF-specific behaviour behind traits. We've also started work on porting to Mach-O and WebAssembly. These aren't yet ready for use, but if you'd like to help out with porting, get in touch.

Wild now supports the linker plugin API that was originally part of the Gold linker, but which is also supported by GNU ld and Mold. This lets us do linker-plugin LTO (link time optimisation). There are still a few known issues, but it's already working on a good range of programs. Pure Rust projects generally don't use linker plugins, since Rust can do LTO within the compiler, so this is mostly helpful for C, C++ or mixed language projects. Note that when using a linker plugin, link times will be very slow.

Lots more linker-script features were implemented during this release.

[...]

 

Every programming problem I have, when I track it down to it's source, seems to originate with C/C++. It wasn't till a few years ago that I realized how seriously everything I do somehow, some way, has C/C++ as a foundation. Basically every zero-day exploit in my cyber security class is because of something stupid in C/C++. And it goes well beyond security, the more I dive into C++ the more terrible stuff I find. When I found out even Rust needed the clib, it was like seeing an iron-clad fortress only to look closer and see it was being held up by sticks, ducktape, and prayers.

 

https://nlnet.nl/news/2025/20250321-call-announcement-core.html

Notes

  1. Projects meaningfully sharing two programming languages get 0.5 a point each, even if the split is not exactly half-half.
  2. Two projects are listed under "Multi/Misc/Other" which is opinionated, and some may disagree with.
  3. Three points (5 projects) are assigned to "Unaccounted/Not Available". Two of the projects have no code at all (related to the grant, or otherwise). One project with no published code is (charitably) listed under "Python", however, since the author mentions Python+QT as the choice for implementation.

9.5 (10 projects) Rust

https://git.joyofhardware.com/Products/FastWave2.0
https://github.com/slint-ui/slint
https://github.com/stalwartlabs/mail-server
https://github.com/dimforge
https://github.com/DioxusLabs/blitz
https://github.com/fdtshim
https://github.com/trynova/nova
https://github.com/yaws-rs
https://github.com/lycheeverse/lychee
https://git.syndicate-lang.org/synit/synit
(0.5 rust, 0.5 shell)

9 Python (8 + 1 project without code)

https://github.com/owasp-dep-scan/blint
https://github.com/web-platform-tests/wpt
https://github.com/niccokunzmann/open-web-calendar
https://git.xmpp-it.net/sch/Rivista
https://github.com/DataLab-Platform/DataLab
https://codeberg.org/IzzyOnDroid/rbtlog
https://gitlab.com/py3dtiles/py3dtiles
https://codeberg.org/flohmarkt/flohmarkt
https://rackweaver.app/
(says python+qt, but no code yet)

6 (7 projects) C

https://mntre.com/sources.html
https://github.com/open-sdr/openwifi
https://wiki.musl-libc.org/
https://github.com/LekKit/RVVM
https://github.com/skarnet/s6-rc
https://git.savannah.gnu.org/git/mes
(scheme interpreter, compiler + minimal libc in C = 0.5)
https://www.gnunet.org/
(gnunet itself is C = 0.5, Anroid work would presumably use Java/Kotlin/Dart/... = 0.5 unaccounted)

3.5 (4 projects) TypeScript

https://github.com/cartesapp/cartes
https://github.com/edumeet
https://github.com/adorsys/open-banking-gateway
(0.5 Java, 0.5 TypeScript)
https://github.com/janeirodigital/sai-js
(grant is about specification work. But implementation is in TypeScript)

3.5 (4 projects) Java

https://github.com/slovensko-digital/autogram
https://github.com/igniterealtime/Openfire
https://github.com/MarginaliaSearch/MarginaliaSearch
https://github.com/adorsys/open-banking-gateway
(0.5 Java, 0.5 TypeScript)

3 Kotlin

https://github.com/florisboard/florisboard
https://github.com/EventFahrplan/EventFahrplan
https://github.com/tuskyapp/Tusky

2.5 (3 projects) Hardware/Verilog/...

https://github.com/opera-platform/opera-dsp
https://github.com/simple-crypto/SMAesH
https://github.com/IObundle/iob-versat
(hardware part = 0.5, software is C++)

2.5 (3 projects) Scheme

https://codeberg.org/spritely/goblins
https://nlnet.nl/project/SchemeTestingFramework
(no external link in grant page)
https://git.savannah.gnu.org/git/mes
(scheme interpreter, compiler + minimal libc in C = 0.5)

2.5 (3 projects) JavaScript

https://github.com/CycloneDX/cdxgen
https://github.com/overte-org/overte
(0.5 C++, 0.5 JS)
https://nlnet.nl/project/TALER-integration-Nuxt
(no external link)

2 Nix

https://nlnet.nl/project/Nix-ControlPlane
https://github.com/ibizaman/selfhostblocks
(no external link)

2 Go

https://github.com/namecoin/encaya
(namecoint-core is written in C++, but the grant is about encaya)
https://github.com/hockeypuck/hockeypuck

1.5 (3 projects) C++

https://github.com/IObundle/iob-versat
(software part = 0.5, hardware is Verilog)
https://github.com/overte-org/overte
(0.5 C++, 0.5 JS)
https://kde.org/plasma-desktop
(grant is about mobile power management improvements, no idea about the code, but KDE/Plasma is C++, so charitable 0.5 for C++, 0.5 unaccounted)

1 Clojure

https://github.com/NyanCAD/Mosaic

1 Assembly

https://lib25519.cr.yp.to/
(grant covers NEON vector implementation)

1 Haskell

https://github.com/ghc-proposals/ghc-proposals

1 Julia

https://github.com/PeaceFounder/AppBundler.jl

0.5 Shell

https://git.syndicate-lang.org/synit/synit
(0.5 rust, 0.5 shell)

2* Multi/Misc/Other

https://github.com/IObundle/iob-linux
(build project, a mix of python, Make, and C from OpenSBI)
https://unifiedpush.org/
(specification for Android and D-Bus. Implementations in Go, C, Kotlin, and Flutter)

3* (5 projects) Unaccounted/Not Available

https://www.gnunet.org/
(possible non-native Android yet to be written)
https://kde.org/plasma-desktop
(grant is about mobile power management improvements, no idea about the code but, KDE/Plasma is C++, so 0.5 for C++, 0.5 unaccounted)
https://nlnet.nl/project/LicenseCompatibilityAutomation
(no external link or specific info about the implementation)
https://librediagnostic.com/
(fully unaccounted, site pages "under construction")
https://github.com/mapterhorn
(fully unaccounted, from org readme "Coming soon...")

 

https://nlnet.nl/news/2025/20250321-call-announcement-core.html

Notes

  1. Projects meaningfully sharing two programming languages get 0.5 a point each, even if the split is not exactly half-half.
  2. Two projects are listed under "Multi/Misc/Other" which is opinionated, and some may disagree with.
  3. Three points (5 projects) are assigned to "Unaccounted/Not Available". Two of the projects have no code at all (related to the grant, or otherwise). One project with no published code is (charitably) listed under "Python", however, since the author mentions Python+QT as the choice for implementation.

9.5 (10 projects) Rust

https://git.joyofhardware.com/Products/FastWave2.0
https://github.com/slint-ui/slint
https://github.com/stalwartlabs/mail-server
https://github.com/dimforge
https://github.com/DioxusLabs/blitz
https://github.com/fdtshim
https://github.com/trynova/nova
https://github.com/yaws-rs
https://github.com/lycheeverse/lychee
https://git.syndicate-lang.org/synit/synit
(0.5 rust, 0.5 shell)

9 Python (8 + 1 project without code)

https://github.com/owasp-dep-scan/blint
https://github.com/web-platform-tests/wpt
https://github.com/niccokunzmann/open-web-calendar
https://git.xmpp-it.net/sch/Rivista
https://github.com/DataLab-Platform/DataLab
https://codeberg.org/IzzyOnDroid/rbtlog
https://gitlab.com/py3dtiles/py3dtiles
https://codeberg.org/flohmarkt/flohmarkt
https://rackweaver.app/
(says python+qt, but no code yet)

6 (7 projects) C

https://mntre.com/sources.html
https://github.com/open-sdr/openwifi
https://wiki.musl-libc.org/
https://github.com/LekKit/RVVM
https://github.com/skarnet/s6-rc
https://git.savannah.gnu.org/git/mes
(scheme interpreter, compiler + minimal libc in C = 0.5)
https://www.gnunet.org/
(gnunet itself is C = 0.5, Anroid work would presumably use Java/Kotlin/Dart/... = 0.5 unaccounted)

3.5 (4 projects) TypeScript

https://github.com/cartesapp/cartes
https://github.com/edumeet
https://github.com/adorsys/open-banking-gateway
(0.5 Java, 0.5 TypeScript)
https://github.com/janeirodigital/sai-js
(grant is about specification work. But implementation is in TypeScript)

3.5 (4 projects) Java

https://github.com/slovensko-digital/autogram
https://github.com/igniterealtime/Openfire
https://github.com/MarginaliaSearch/MarginaliaSearch
https://github.com/adorsys/open-banking-gateway
(0.5 Java, 0.5 TypeScript)

3 Kotlin

https://github.com/florisboard/florisboard
https://github.com/EventFahrplan/EventFahrplan
https://github.com/tuskyapp/Tusky

2.5 (3 projects) Hardware/Verilog/...

https://github.com/opera-platform/opera-dsp
https://github.com/simple-crypto/SMAesH
https://github.com/IObundle/iob-versat
(hardware part = 0.5, software is C++)

2.5 (3 projects) Scheme

https://codeberg.org/spritely/goblins
https://nlnet.nl/project/SchemeTestingFramework
(no external link in grant page)
https://git.savannah.gnu.org/git/mes
(scheme interpreter, compiler + minimal libc in C = 0.5)

2.5 (3 projects) JavaScript

https://github.com/CycloneDX/cdxgen
https://github.com/overte-org/overte
(0.5 C++, 0.5 JS)
https://nlnet.nl/project/TALER-integration-Nuxt
(no external link)

2 Nix

https://nlnet.nl/project/Nix-ControlPlane
https://github.com/ibizaman/selfhostblocks
(no external link)

2 Go

https://github.com/namecoin/encaya
(namecoint-core is written in C++, but the grant is about encaya)
https://github.com/hockeypuck/hockeypuck

1.5 (3 projects) C++

https://github.com/IObundle/iob-versat
(software part = 0.5, hardware is Verilog)
https://github.com/overte-org/overte
(0.5 C++, 0.5 JS)
https://kde.org/plasma-desktop
(grant is about mobile power management improvements, no idea about the code, but KDE/Plasma is C++, so charitable 0.5 for C++, 0.5 unaccounted)

1 Clojure

https://github.com/NyanCAD/Mosaic

1 Assembly

https://lib25519.cr.yp.to/
(grant covers NEON vector implementation)

1 Haskell

https://github.com/ghc-proposals/ghc-proposals

1 Julia

https://github.com/PeaceFounder/AppBundler.jl

0.5 Shell

https://git.syndicate-lang.org/synit/synit
(0.5 rust, 0.5 shell)

2* Multi/Misc/Other

https://github.com/IObundle/iob-linux
(build project, a mix of python, Make, and C from OpenSBI)
https://unifiedpush.org/
(specification for Android and D-Bus. Implementations in Go, C, Kotlin, and Flutter)

3* (5 projects) Unaccounted/Not Available

https://www.gnunet.org/
(possible non-native Android yet to be written)
https://kde.org/plasma-desktop
(grant is about mobile power management improvements, no idea about the code but, KDE/Plasma is C++, so 0.5 for C++, 0.5 unaccounted)
https://nlnet.nl/project/LicenseCompatibilityAutomation
(no external link or specific info about the implementation)
https://librediagnostic.com/
(fully unaccounted, site pages "under construction")
https://github.com/mapterhorn
(fully unaccounted, from org readme "Coming soon...")

 

cross-posted from: https://programming.dev/post/23822190

I added this language to my watch list some time ago and forgot about it, until I got a notification about a new release (0.15) yesterday.

I'm someone who is familiar with system languages (C, Rust) and shell languages (Bash, Zsh, ..). But don't have much experience, at a proficient level, with any languages setting in between.

So I gave Koto's language guide a read, and found it to be very well-written, and the premise of the language in general to be interesting. I only got annoyed near the end when I got to @base, because I'm an anti-OOP diehard 😉

I hope this one well start to enjoy some adoption.

 

I added this language to my watch list some time ago and forgot about it, until I got a notification about a new release (0.15) yesterday.

I'm someone who is familiar with system languages (C, Rust) and shell languages (Bash, Zsh, ..). But don't have much experience, at a proficient level, with any languages setting in between.

So I gave Koto's language guide a read, and found it to be very well-written, and the premise of the language in general to be interesting. I only got annoyed near the end when I got to @base, because I'm an anti-OOP diehard 😉

I hope this one well start to enjoy some adoption.

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