[-] CapnJazzHandz@beehaw.org 2 points 10 months ago

Remap is what Waypoint turned into. Waypoint was a video game vertical/section through Vice Media. It was Patrick Klepek, Rob Zacny, Ricardo Contreras, Renata Price, and Austin Walker at one point. Klepek, Zacny, & Contreras started Remap to carry on their brand of video game analysis (very thoughtful, far-left leaning, and often times focusing on smaller and older games).

[-] CapnJazzHandz@beehaw.org 15 points 10 months ago* (last edited 10 months ago)

Between this and Remap continuing with essays & journalism... I am one happy dude. I'm hopeful that there is still a space for writing in the video game area.

[-] CapnJazzHandz@beehaw.org 4 points 1 year ago

It seems to me to be a massive ad $ play. The place is flooded with brands and celebrities. Plus, Adam Mosseri stated that Threads isn’t trying for hard news or anything “angry.” It’s just a soft, bland spot to soak up more $$$

https://www.threads.net/t/CuZ3LjhNl0m/?igshid=MzRlODBiNWFlZA==

[-] CapnJazzHandz@beehaw.org 1 points 1 year ago

I agree with everyone else. The middle car is the way to go.

53

If you ever wondered why very few animated movies look as good as Across the Spider-Verse...

From the article:

According to people who worked on the sequel, Across the Spider-Verse, it’s because the working conditions required to produce such artistry are not sustainable. Multiple Across the Spider-Verse crew members — ranging from artists to production executives who have worked anywhere from five to a dozen years in the animation business — describe the process of making the the $150 million Sony project as uniquely arduous, involving a relentless kind of revisionism that compelled approximately 100 artists to flee the movie before its completion. Four of these crew members agreed to speak pseudonymously about the sprint to finish the movie three years into the sequel’s development and production, a period whose franticness they attribute to Lord’s management style — in particular, his seeming inability to conceptualize 3-D animation during the early planning stages and his preference to edit fully rendered work instead.

[-] CapnJazzHandz@beehaw.org 1 points 1 year ago* (last edited 1 year ago)

Check out Inoreader (plus Reeder for an A+ iPhone/Mac/iPad experience). I've found Inoreader to be by far the best RSS reader, and I've been using it for years now. It's UI is very slick and unassuming, but has a ridiculous number of settings and preferences if you really want to dial in your experience

[-] CapnJazzHandz@beehaw.org 1 points 1 year ago

The Room games are great puzzle/escape room type things where you use the screen to rotate items, flip switches, drag things, etc; it's very tactile and clearly built for a touch screen. Each one takes about 2-4 hours.

[-] CapnJazzHandz@beehaw.org 1 points 1 year ago

Saw the 2D perspective and was worried that this would be like New Super Mario Bros. (just okay imo), but there are actually some new mechanics in this thing! looks fun. and cute. can't forget the cute.

CapnJazzHandz

joined 1 year ago