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Overtime Anomaly is a psychological horror game where you go through a week of overtime, completing work tasks in a nearly empty office building. Yet as the nights go on, you start noticing things are... off...

Will you survive this week of work, and finally get that promotion your boss has been promising?

Releases Q1 2025

[-] Eibriel@sopuli.xyz 2 points 3 weeks ago

Be he foe or friend, be he foul or clea brood of Morgoth or bright Vala, Elda or Maia or Aftercomer, Man yet unborn upon Middle-earth, neither law, nor love, nor league of swords, dread nor danger, not Doom itself. shall defend him from Fēanor, and Fëanor's kin, whoso hideth or hoardeth, or in hand taketh, finding keepeth or afar casteth a Silmaril. This swear we all: death we will deal him ere Day's ending, woe unto world's end! Our word hear thou, Eru Allfather! To the everlasting Darkness doom us if our deed faileth. On the holy mountain hear in witness and our vow remember, Manwë and Varda!

[-] Eibriel@sopuli.xyz 1 points 3 weeks ago

Finding those settings was game changing!

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submitted 1 month ago by Eibriel@sopuli.xyz to c/godot@programming.dev

Before the game had an abstract "grab" mechanic. But having a physical tool seems more immersive (Skeuomorphic Design).

Coding that is shocking simple: Trace a ray to the object to grab, get the position, and apply a force on that object from that position towards the player.

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submitted 1 month ago by Eibriel@sopuli.xyz to c/argentina@sopuli.xyz

Pueden darle wishlist en Steam.

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Again! (sopuli.xyz)
submitted 1 month ago by Eibriel@sopuli.xyz to c/weirdcore@sopuli.xyz
[-] Eibriel@sopuli.xyz 2 points 1 month ago

Maybe wasn't that way before, but when signing up on Bluesky now you are asked to choose a instance (bsky.social being the default), and the username contains the instance name, exactly like any Fediverse account.

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submitted 1 month ago* (last edited 1 month ago) by Eibriel@sopuli.xyz to c/godot@programming.dev

I'm so happy about how this script that generates a roller coaster track from a Curve3D turned out!

You can find the code on GitHub.

Be sure to download track.gd, track_generation.tscn and meshes/track_sleeper_rollercoaster.res and fix the path to the mesh on the code.

The roller coaster will be part of my game horror Delta Park , adding to the creepy atmosphere.

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Touch (sopuli.xyz)
submitted 1 month ago by Eibriel@sopuli.xyz to c/weirdcore@sopuli.xyz

if you can

Eibriel

joined 1 month ago