[-] Elderos@lemmings.world 47 points 10 months ago* (last edited 10 months ago)

Finally an article that goes beyond the drama and misinformation. It is not just about the new fee, which realistically is nothing compared to what you would owe epic for the same level of success.

What sucks is the shadiness and the deceptive nature of it all. I am sure the executives felt really clever and thought it would almost fly under the radar After all, they managed to spin this as not-a-royalty after years of boasting that Unity wouldn't have any.

The new changes are essentially this :

You're forced into going with the pro or enterprise license past a certain revenue (which was sort of a thing already).

You're forced into serving Unity ads, or else you get charged a some royalties, which realistically should still be less than what UE charges.

You're forced retroactively into it, as they deleted the old TOS behind the scenes.

They're definitely not being upfront about their intentions, and due to their complete aversion to mentionning the word royalties, they managed to deceptively make up a lie that sounds worst than the actual truth. Even though this is a move targetted at multi-mullion dollars productions, actual students and hobbyist are now worried about being charged per user downloads, which is not happening.

It is sad to see, Unity went from being owned and operated by people who truely cared. I worked there for a number of years and most leaders and employees truely believed they were a force of good in this otherwise shitty world. It is crazy how much the company changed in just a number of years/months. It sucks, and whoever ended up in charge robbed both the employees and the users of something great.

John was a smooth talker, and even as the company was turning corporate and seemingly stepping on old values, he was very good at making sensible arguments and justifying the company transformation. I can't help but feel deceived now. Ultimately I left the company because I disagreed with so many decisions. Virtually my entire backlog was stuff I disagreed with and I just couldn't justify waking up in the morning. We're long past the "Users first" slogan which made Unity so popular with indies.

[-] Elderos@lemmings.world 54 points 10 months ago

Since smartphone became a thing it has always been my theory that millenials, and up to a point GenX, would be the only two generations to be forced into being tech-savy. Boomers and GenZ have been overwhelmingly tablet and phone users. Whoever still logging on a PC nowadays will have a vastly different experience than what it used to be.

It is a different world really. I am a huge geek and I have been in tech for a long time now, but I still get confused look at family gathering when I tell them I have no idea how to fix someone's Ipad or what app/settings/touch gesture to do whatever.

[-] Elderos@lemmings.world 136 points 10 months ago

I have worked in the gaming industry and let me tell you that in some game studios most of the people involved in making the games are not gamers themselves.

Lots of programmers and artists don't really care about the final game, they only care about their little part.

Game designers and UX designers are often clueless and lacking in gaming experience. Some of the mistakes they make could be avoided by asking literaly anyone who play games.

Investors and publishers often know very little to almost nothing about gameplay and technology and will rely purely on aesthetic and story.

You have entire games being made top to bottom where not a single employee gave a fuck, from the executives to the programmers. Those games are made by checking a serie of checkboses on a plan and shipped asap.

This is why you have some indie devs kicking big studio butts with sometime less than 1% the ressources.

Afaik even in other "similar" industry (e.g filmmaking) you expect the director, producers and distributors to have a decent level of knowledge of the challenges of making a movie. In the video game industry everyone seems a bit clueless, and risk is mitigated by hiring large teams, and by shipping lots of games quickly.

[-] Elderos@lemmings.world 46 points 10 months ago

Alabama Sen. Tommy Tuberville is waging an unprecedented campaign to try to change Pentagon abortion policy by holding up hundreds of military nominations and promotions, forcing less experienced leaders into top jobs and raising concerns at the Pentagon about military readiness.

A piece of shit through and through. Another day another member of the GOP weaponizing congress by holding random unrelated shit hostage to get their ways. This shit to fuck with womans right to healthcare out of all things.

[-] Elderos@lemmings.world 63 points 10 months ago

It is almost always due to the anticheat programs.

[-] Elderos@lemmings.world 64 points 10 months ago* (last edited 10 months ago)

The best codebase I have ever seen and collaborated on was also boring as fuck.

  • Small, immutable modules.
  • Every new features was coded by extension (the 'o' in S.O.L.I.D)
  • All dependencies were resolved by injection.
  • All the application life cycle was managed by configurable scopes.
  • There was absolutely no boiler plate except for the initial injectors.
  • All of the tests were brain-dead and took very minimal effort to write. Tests served both as documentation and specification for modules.
  • "Refactoring" was as simple as changing a constructor or a configuration file.
  • All the input/output of the modules were configurable streams.

There is more to it, but basically, it was a very strict codebase, and it used a lot of opinionated libraries. Not an easy codebase to understand if you're a newbie, but it was absolutely brain dead to maintain and extend on.

Coding actually took very little time of our day, most of it consisted of researching the best tech or what to add next. I think the codebase was objectively strictly better than all other similar software I've seen and worked on. We joked A LOT when it came time to change something in the app pretending it would take weeks and many 8 pointers, then we'd casually make the change while joking about it.

It might sound mythical and bullshity, and it wasn't perfect, it should be said that dependency injection often come in the form of highly opinionated frameworks, but it really felt like what software development should be. It really felt like engineering, boring and predictable, every PO dreams.

That being said, I given up trying to convince people that having life-cycle logic are over the place and fetching dependencies left and right always lead to chaos. Unfortunately I cannot really tell you guys what the software was about because I am not allowed to, but there was a lot of moving parts (hence why we decided to go with this approach). I will also reiterate that it was boring as fuck. If anything, my hot take would be that most programmers are subconsciously lying to themselves, and prefer to code whatever it is they like, instead of what the codebase need, and using whatever tool they like, instead of the tools the project and the team need. Programming like and engineer is not "fun", programming like a cowboy and ignoring the tests is a whole lot of fun.

[-] Elderos@lemmings.world 56 points 10 months ago

and by the parents. At this point teaching signs of manipulative behavior and logic 101 like recognizing fallacies would be considered liberal endoctrination by the cultists.

[-] Elderos@lemmings.world 52 points 11 months ago

He faces 91 felony count. No offence directly to you but I see this comment a lot. This is plenty of "evidence" that he is about to pay, saying otherwise is basically denial at this point. Sure it could fail, anything can happen. But saying there is no evidence is pretending this is similar to being denounced by the media, or congress, or a civil lawsuit. This is the most concrete, evidency thing that could possibly be happening right now, in this timeline. He's being smited by the country judicial power.

[-] Elderos@lemmings.world 89 points 11 months ago* (last edited 11 months ago)

Crazy that doubling down and attacking everyone worked for him for nearly 8 decades, that is all he knows, and the feedback loop proved him that the more brazen he is, the better the result.

Thing is, I think for the the first time and his life this is gonna backfire hard. He could have done all this criming, he was probably fine even after the coup, and he could have gone in the sunset with his millions and his shitty consequence-free life. But he just can't help it, he's been a fucking ass for 8 decades he can't just stop. He's obviously past the point of weighting different strategies or anything, he just attacks. Federal judge? Sure. Prosecutor? Sure. Mess and impede a federal investigation? Sure. The "off" switch stopped working a long time ago. He's no longer considering the feedback from his actions. He will attack the judges and keep digging his grave until he's physically removed from society, like an asylum patient.

[-] Elderos@lemmings.world 95 points 11 months ago

That would explain why ChatGPT started regurgitating cookie-cutter garbage responses more often than usual a few months after launch. It really started feeling more like a chatbot lately, it almost felt talking to a human 6 months ago.

[-] Elderos@lemmings.world 42 points 11 months ago

It is now objectively a worst product for the people who paid full-price. They retroactively made all the previous skins very hard to obtain, and you no longer get new heroes without paying or grinding. That's it, that's Overwatch 2. Everything else has been canned.

[-] Elderos@lemmings.world 49 points 11 months ago* (last edited 11 months ago)

In the US, bribery is legal for the ruling class, illegal for everyone else.

Insider trading is legal for the ruling class, illegal for everyone else.

Embezzlement is legal for the ruling class, illegal for everyone else.

It is very hard to not get very wealthy if you are part of the ruling class. Money will just legally flow into your pocket, as long as you're not loyal to the people.

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Elderos

joined 11 months ago