Fable 5 spawning a herd of Codex 5.6 Sol to write metal shaders.
Fable is Anthropic's current flagship LLM model (Mythos) with safeguards/restrictions intended to prevent it from writing malware. Version 5 is the latest, released in June, briefly banned by the US Government, and then made available again on July 1.
Codex is OpenAI's coding-oriented interface for interacting with OpenAI's models. ChatGPT Sol is the most powerful flagship model, and version 5.4 released on July 9.
Metal is Apple's programming interface for Apple's GPUs, and is common to iPhone/iPad/Mac.
Shaders are program functions that set up tasks for a GPU to process visual output, like those that calculate how light interacts with colorful objects of varying reflectivity, or how a house should look when viewed through some fog, etc.
The original post describes what is now a relatively common workflow: tell Anthropic's most powerful model to manage some cheaper models to do specific tasks and put the output together into something that can be used. As the post shows, it doesn't always work. And when it fails, it can do so in a very expensive way.
We don't actually know this for sure, yet. I had expected the A100 generation (released in 2020) to no longer be profitable to run by now, but the backlog in new data centers being turned on and the high demand from Anthropic and OpenAI still leaves those chips useful for inference. You can rent those 2020 chips out today at some price above what they cost to continue running (300W, so electricity prices of USD $0.20 per kWh would translate into about 6 cents per hour. Prevailing spot prices appear to be about $2/hour right now.
But just because I was wrong on 2020 chips, originally sold for about $15,000 in a low interest rate environment, doesn't mean that I'm wrong about 2024 chips, the B100s that use 1000W and were sold for $35,000, requiring a ton more specialized cooling, power, and network infrastructure. Or the 2026 R100s that use 2000W, and whose prices I can't seem to find published anywhere, but were set after the memory companies basically locked in their record breaking prices for their HBM. That's an unsustainable path and at some point, data centers start struggling to find users willing to pay the bare minimum necessary to continue turning a profit on GPU usage.
I doubt the 2024 chips stay in service to 2031. And I'm really, really skeptical that the 2026 chips stay in service to 2033, especially after NVIDIA switches to yearly release cycles next year.