KRAW

joined 2 years ago
[–] KRAW@linux.community 1 points 1 day ago

I suppose it depends on your definition of open world, but areas are basically only connected through the hub world, i.e. the castle area. There is virtually nothing to do in the world other than fight the colossi. It's a great game, and certainly influential in its own right. However for better or for worse, I don't really think it fits the mold of a modern open world game, and that's specifically what BotW reimagined.

[–] KRAW@linux.community 3 points 2 days ago (2 children)

I mean, the similarities kind of begin and end with a character that can climb, use a sword, and ride a horse. SotC isn't even open-world.

[–] KRAW@linux.community 3 points 1 week ago

Thank you for the clarification. Very cool project!

[–] KRAW@linux.community 3 points 1 week ago (2 children)

I'm not really an OS guy, so forgive me if this question has an obvious answer. When a thread migrates, it keeps its stack and register, thus any data contained within this can be used in the destination process (correct me if I'm wrong). Thus sending a message could be as simple as migrating a thread and having that thread copy data from its registers or stack memory to the current process's memory space. However, how does the thread find process-specific addresses and handles (e.g. a mutex)? For example, I'm picturing a scenario where you are implementing an MPI library and want to use thread migration to send (small) messages from one local process to another. The thread orchestrating the send simply loads the data from memory and migrates, but how will it know where to store the data to? Would there need to be a data structure stored in a fix offset in memory that contains the destination address of the receiving process?

[–] KRAW@linux.community 13 points 3 weeks ago* (last edited 3 weeks ago)

~~come up with~~ regurgitate the best one-liner

[–] KRAW@linux.community 10 points 3 weeks ago (3 children)

You give two weeks so you leave on good terms, not because you have to. Have you never needed a referral for a job?

[–] KRAW@linux.community 2 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

They're not. Even though I really enjoyed living in the Bay Area, I'm not blind to how dystopian it can feel. Just hang in the Tenderloin. Or if you really want something eye-opening, shoot on over to Oakland. The area is still great, but it's a poor value when you consider it has the mkst expensive CoL in the country. I'd love to see the area get itself a little more together.

Edit: though the other commenter is right. Castro street has nothing to do with the TL

[–] KRAW@linux.community 40 points 1 month ago

I think you have it backwards. Coding games is complicated, and that's why AI can't be used to code them effectively.

[–] KRAW@linux.community 6 points 1 month ago (1 children)

I've been playing Sekiro lately. While it's not generally on the top of "immersive games" lists, I find it immersive because of how cool the gameplay makes you feel. When you are just completely focused on timing each parry and reading the attacks of your enemy, it makes me feel like I'm actually in the game doing these feats. Combine that with the fact there are few cutscenes and little dialogue, and I'd say it feels pretty immersive.

[–] KRAW@linux.community 3 points 1 month ago

It's also the basis for a popular hardwaregeneration language, chisel. No clue why they chose it

[–] KRAW@linux.community 9 points 1 month ago (4 children)

You might need to add sudo, OP

 

Anyone have recommendations for hardware to run Moonlight on a 4K TV? I want to play games on my PC, but I don't want to isolate myself in the office. I imagine a mini-PC would be more appropriate than something like a RPi, but does anyone have specific recs? I have never really bought a device like this. My laptop is not suited for the task so "use an old laptop" isn't a good rec for me really. And yes this relevant to linux since the server and client will be running linux. ;)

 

I spend a lot of time creating system diagrams for presentations. I always use Inkscape to draw these diagrams. However I ran into a scenario where I wanted to animate them. The animations I'm looking for are dead simple. I want to be able to fade in, fade out, and slide basic shapes. The way I worked around it this time was by using PowerPoint. However, is there an FOSS alternative I could use? I would probably need to also export the animation into a gif or some other platform agnostic format. Bonus points for something that can use the images I draw in Inkscape.

 

I'm using a Fellow Stag and a metal V60 with a fabric filter. I do a 1:16 ratio (16g of coffee and 256g of water). Generally I'll place the V60 on the Stag while it brings the water up to a boil in order to heat it up. Then I'll saturate the fabric filter with the hot water. I'll use 212F water, but after pouring the water over the grounds, my instant read thermometer will read 195F. It seems weird that despite doing everything in my power to preheat all the equipment, the water drops a lot in temperature as soon as it hits the grounds. Any tips to tackle this problem?

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