[-] Lojcs@lemm.ee 8 points 8 hours ago* (last edited 8 hours ago)

Android isn't and fairly confident ios isn't neither. Apps are made to behave this way because it's generally more convenient. They can ignore it or not trigger it for other apps just fine, like in the case of WhatsApp conversation tones or shutter tones

[-] Lojcs@lemm.ee 15 points 17 hours ago

A person who heard about this on a news segment 15 years ago is talking

[-] Lojcs@lemm.ee 5 points 3 days ago

Maybe remove the forced desktop mode

[-] Lojcs@lemm.ee 7 points 3 days ago

And what color does white have?

[-] Lojcs@lemm.ee 8 points 4 days ago

This seems like a troll effort that an outsider took as serious

[-] Lojcs@lemm.ee 12 points 4 days ago

Does it work with nonstandard steam directories and proton?

[-] Lojcs@lemm.ee 1 points 5 days ago

I think we are misunderstanding each other

Exactly

[-] Lojcs@lemm.ee 1 points 5 days ago* (last edited 5 days ago)

It doesn't send a yes/no signal it sends the fingerprint to be compared to the stored one

[-] Lojcs@lemm.ee 1 points 5 days ago

I just corrected that, can't I without disagreeing?

[-] Lojcs@lemm.ee 1 points 5 days ago

Pretty sure this is not true. That's how apple's fingerprint scanners work. On android the fingerprint data is stored either in the tpm or a part of the storage encrypted by it.

[-] Lojcs@lemm.ee 2 points 5 days ago* (last edited 5 days ago)

Those hourly price changes are wild. I feel like electricity doesn't cost 100x more at 9 am than what it costs at 10 am

4

I've been playing dark souls lately and wanted to see what pegi wrote about it. It's mildly amusing

31
submitted 1 week ago* (last edited 1 week ago) by Lojcs@lemm.ee to c/linux@lemmy.ml

Without other usb devices the keyboard works immediately. With them it takes 5 ish seconds for it to start responding. This is regardless of which device is discovered first (which I can manipulate), it seems to just wait for all of them. Is there a way to make it not do that?

Edit: This is specifically about linux boot. It otherwise works fine in bios / bootloader

241
196 (lemm.ee)
submitted 1 month ago by Lojcs@lemm.ee to c/196@lemmy.blahaj.zone
192
submitted 1 month ago by Lojcs@lemm.ee to c/games@lemmy.world

I hope more follows

37
submitted 2 months ago by Lojcs@lemm.ee to c/games@lemmy.world

I have an urge to buy some of them on steam before they get delisted but don't want to give any money to wb in the process. The way that apparently devs could just leave or sell/give away the game on other platforms made me think maybe wb doesn't get a cut of every sale. Does anyone know that for certain?

9
Steam - Hyper Light Drifter (-60%) (store.steampowered.com)
submitted 2 months ago by Lojcs@lemm.ee to c/gamedeals@lemmy.zip

Been waiting for this to go on a discount for a while. Amazing 2d action adventure game

74
submitted 3 months ago* (last edited 3 months ago) by Lojcs@lemm.ee to c/piracy@lemmy.dbzer0.com

Since KDE plasma 6 with hdr support came out recently, I decided to check how some of the hdr tagged movies I'd watched previously look with that. I was surprised to see that they are rather dark, even in scenes under direct sunlight. I 'tested' the brightness by opening the movie in hdr and sdr at the same time and manually changing the sdr brightness to compare.

Most scenes, including those outside and in sunlight seem equivalent to 200 nits in sdr. Only highlights (like sky if the sky isn't a large part of the shot, or glimpses of outside in indoor scenes) seem to reach 700-800 nits. I thought there was some kind of a baked in abl in the files, but then I found a scene (starkiller base firing in swtfa) that got ~~more bright than the sdr brightness slider goes~~ (while covering half the screen too), so that's not it (Edit: I think this is an hdr to sdr mapping caused error. In some frames the laser becomes gray thus much darker in sdr versus hdr. In other frames 800-1000 nits seem right. Still the brightest scene I could find.). There seems to be a conscious decision to keep most scenes the same brightness

Are movies supposed to be like that? I'd think the cameras would capture the brightness accurately and that would be what you see with minimal modifications to it. What's the point of hdr if there isn't a brightness difference between a sunny scene and a cloudy scene? I mean, the highlights have a lot more detail instead of crush and that's good.. I'm pretty sure those that I've seen in the theather were not this dark in most scenes tho.

I've tried a few web-dls and blurays. They all seem to have this issue.

Increasing contrast from the player seems to work and I guess I'll just find a good default for that and forget about it eventually, unless you have a suggestion. Expected more from the fabled hdr tho

Sorry if this doesn't fit here

Edit: Bit the bullet and booted windows to analyse the files. They are indeed dim for my taste (due to having low max brightness and/or baked in abl), with high brightnesses only being used in highlights and the rest are 400-200 nits. Took some screenshots (they're badly blooming since they're sdr screenshots of hdr). The cursor is positioned on the sky in most and in a bright area in the rest:


I took another right before this shot while they're still in the ship but forgot to save it. The tiny bit of visible sky was 600 nits in that shot, so I think this file does have baked in abl.

Star wars turned out to be pretty good with a 1000 nit target in general, but the desert is still dim for some reason (below 50 nits in this scene!)

Also tried spiderverse on suggestion. It wasn't that bright but I think that's fine for animation.

22
submitted 3 months ago by Lojcs@lemm.ee to c/jerboa@lemmy.ml

I know it can be changed back from settings but honestly this just shouldn't happen at all.

I thought 0.62 was supposed to fix the settings scrambling

-4
154
submitted 4 months ago by Lojcs@lemm.ee to c/linux@lemmy.ml

I recently had to use windows for stuff and after a year of using Linux, it made me realise how janky windows is in comparison. Even on a top spec pc unminimized (or resized) windows flash white before their contents appear. Super-d to minimize/maximize doesn't bring all windows back up or in the same order. And these are greatly amplified when the computer isn't that powerful, so much so that you can see individual regions of some programs render one by one. In addition, moving the kde connect window sometimes made the screen stutter and flicker (???) and at some point my mouse stopped working (touchpad was fine), I tried reinstalling drivers and stuff but ultimately I had to reboot for it to work again.

Brings back memories of my laptop loudly booting up in the middle of the night for no apparent cause or reason and mouse cursor going invisible upon random boots that made me save a file in the middle of the desktop about how to fix it.

It's incredible how Linux is both free and a more stable experience, even as a nvidia+wayland user.

22
submitted 5 months ago* (last edited 5 months ago) by Lojcs@lemm.ee to c/steam@lemmy.ml

Trying to play shadow warrior with a dualsense. It's interpreting the gyro input as the secondary attack trigger (no matter which trigger that is) and in turn the trigger does nothing. In steam input settings the gyro is set to 'none' but that doesn't prevent this behavior. Any way to hide the gyro from the game completely?

Edit: linux

8
submitted 5 months ago* (last edited 5 months ago) by Lojcs@lemm.ee to c/android@lemmy.ml

They seem too small and consistent in size to just be bundles of system apps that got security fixes the past month. Are they like differential patches or something? How are they applied? And what happens while the 'finishing system update' notification is shown? (as far as I can tell the phone remains unlocked while updating, so why do they need it to be booted to finish the update? Is it just to turn on the phone faster?)

Web search returns 'what is an update' articles so I'm asking here.

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Lojcs

joined 1 year ago