[-] ProtokSt@rimworld.gallery 2 points 3 months ago

I like your visual styling of garden. And car is fun.

[-] ProtokSt@rimworld.gallery 3 points 3 months ago

This time I decided to exclude several events similar to those shown earlier. Such as events in caravans. But now, in the end, I understand that they could also be filmed and included in the video.

16

Cult of Planet is a colony of a progressors society, whose goal is to infiltrate this planet.
On Third Year we had only Mechanoids as raiding enemies. More then 12 mech events invade our colony.

[-] ProtokSt@rimworld.gallery 2 points 3 months ago

Great work!

It hard to bear it! It is a glitter world base! Such a beautiful geometry! Auh, my eyes! We need to send our bad asses there: toxic-pigskin-vampire-huskars. To make breakfast together of course.

9

Continuing our colony timelapse, 3rd Year is ready.
We removed the ineffective killbox, put in more canopy-roof for toxic fallout event, prolonged the tail of the spiral closer to the edge of the map. And we would have reached the edge of the map if not for several breacher raids in a row.

[-] ProtokSt@rimworld.gallery 2 points 4 months ago

Hmm.. I should make more observations of sappers. Thanks

About that turret. I thought that collision mechanic work only if turret is surrounded by doors. And it works for me 99%.

Can you share the save file with this base?

[-] ProtokSt@rimworld.gallery 2 points 4 months ago

Continuing our colony events with this video of Year 2. Cult of Planet is a colony of a progressors society, whose goal is to infiltrate this planet. Second Year ends with AI Core treasure.

7

Continuing our colony events with this video of Year 2.
Cult of Planet is a colony of a progressors society, whose goal is to infiltrate this planet. Second Year ends with AI Core treasure.

[-] ProtokSt@rimworld.gallery 1 points 4 months ago

resembles me a temple

[-] ProtokSt@rimworld.gallery 2 points 4 months ago

smart traps, I should mark

[-] ProtokSt@rimworld.gallery 1 points 4 months ago

I love these mines on the bridges. The snow nicely emphasizes the shape of the base.

[-] ProtokSt@rimworld.gallery 1 points 4 months ago

From a bird's eye view it looks like a little paradise

[-] ProtokSt@rimworld.gallery 1 points 5 months ago

Why bottom left ruins is full of textile?

[-] ProtokSt@rimworld.gallery 1 points 5 months ago

I like compact bases like this one

[-] ProtokSt@rimworld.gallery 1 points 5 months ago

**It Is Beautiful! **

7
submitted 5 months ago* (last edited 5 months ago) by ProtokSt@rimworld.gallery to c/RimWorldPorn@rimworld.gallery

I play non-square maps usually, and I got a permission to post this one. In memorize my colony and it's story I made: a timelapse with music and events variants

For starting of the colony I switched off all DLCs and made a list of mods with only UI and mechanics improvements without new objects. Later I will switch on additional content to improve base and gameplay.

Map Size: 384x216 Seed: ангкоркита Tile: 44577 27 Pawns and lots of animals Tropical Forest with adjacent tiles extras

Thank you for your attention

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ProtokSt

joined 5 months ago