[-] Seungyeon@beehaw.org 2 points 1 year ago

This is a very good point. I've often wondered about a safe and secure method of getting my important passwords to a family member in the unfortunate event that something should happen to me.

That said, I'm very sorry to hear about your brother-in-law.

[-] Seungyeon@beehaw.org 1 points 1 year ago

I noticed that as well. I'm going to try using both for a week or two, just to see how it goes. KeePassXC seems identical to KeePassX, which is nice. But maybe Bitwarden will win me over; it seems quite popular.

[-] Seungyeon@beehaw.org 2 points 1 year ago

I guess that's a pretty convincing reason. I think I'll give it a try! Thanks!

[-] Seungyeon@beehaw.org 1 points 1 year ago

I typically read at home, in my chair, whenever I have spare time. Which is usually an hour or two after work on weekdays, and essentially the entire day on the weekends. I’m a bit cliche with the how; I brew a cuppa, plop down into my chair, toss on some headphones with some instrumental music, and that’s that.

[-] Seungyeon@beehaw.org 1 points 1 year ago* (last edited 1 year ago)

Currently halfway through Mercury Pictures Presents, and almost finished with a reread of EVE: The Burning Life.

[-] Seungyeon@beehaw.org 1 points 1 year ago

I have mixed feelings after seeing this trailer. Pillars of Eternity is one of my favorite games and I especially love the world and the lore, so of course I'm incredibly interested. But the combat looked a bit clunky and dated. I am curious to see the rest of the character building and systems behind the direct combat, like skill trees and items. And I know this isn't directly a PoE game, just one set in the same world, but I hope there is some form of party system or something, as I felt the interactions between party members and their backstory quests were such a big part of what made the world special.

[-] Seungyeon@beehaw.org 2 points 1 year ago

Support came through for me today! I have my account back!

Now to remember how to play the game. >.>

[-] Seungyeon@beehaw.org 1 points 1 year ago

They were less than helpful when I tried a few months ago, but thanks to you I'll give it another shot!

[-] Seungyeon@beehaw.org 0 points 1 year ago

I wanted to revisit the game when End of Dragons released, as I hadn't played since a year or so after Path of Fire released, but when I went to log in, it said my account was locked, and I wasn't able to get it unlocked. Still a little perturbed about it.

[-] Seungyeon@beehaw.org 2 points 1 year ago

The story can be convoluted, admittedly. Pillars of Eternity II added a dedicated turn-based mode for the combat and also added a few QoL changes, my favorite being that spell usage is reset between combat, rather than requiring you to rest. That said, I think the story is a bit weaker, but that may be because I've never really been interested in Caribbean settings or pirate themes.

[-] Seungyeon@beehaw.org 1 points 1 year ago

Pillars of Eternity was a game that, to me, felt similar to DA:O. Not everyone shares the sentiment, but if you haven't heard of it, I'd recommend at least watching a review of it.

[-] Seungyeon@beehaw.org 1 points 1 year ago

I really hope you'll enjoy it! The sequel, West is also good, though a bit weaker than East. I don't often reread books, just because I would rather spend my reading time with a book I haven' yet read, but East is one of the few books I've made an exception for; I must have read that book four or five times by now.

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Seungyeon

joined 1 year ago