Anyone else grow up hearing about that one crazy, estranged aunt/uncle who cut ties with the family years prior, only to eventually understand, then become them?
My version of this is the dodge roll, I just think they look so dumb. Especially with characters wearing heavy armor or backpacks, or when you have to chain multiple rolls back to back. I just can't help but think of that video of Solaire cosplayer rolling around people at comicon
I much prefer the look of the sidestep from Bloodborne
The monkey's paw curls. Your sweat is forever sealed within the shoes.
Agreed, the paper-like screen is non-negotiable for me.
Somewhat related: kids that are clearly written by someone who has never spoken to a child in their life
Great list! The only thing I'd add is to check with your credit card company if you plan to use it abroad. Some require you to notify them if you're traveling, otherwise they may flag your transactions as fraud and deny them.
Now she just has to figure out how to speak...
I hit a couple walls like that but I had fun with this game. I appreciate that it encouraged me to rework my build to fit the mission or encounter.
In the souls series and the like, you're encouraged (and somewhat forced) to pick a build and commit to it. Gear is expensive to upgrade, many of the best weapons have high stat requirements, and respecs are limited.
With Armored Core I felt like they wanted me to constantly rebuild my mech. They're pretty generous with the currency so I was able to build up a huge stock of parts without much trouble. They also give the option to rework your mech whenever you die. If a boss gave me trouble I could usually pivot without restarting the whole mission
In AC: Odyssey it gave you the option to outright skip the modern day sections
Someone has to fight the good fight
Oh God I hope award speech edits don't make it over here
With how terrible the monetization practices in Destiny already are, I honestly don't know if Sony taking over would be a bad thing