Yep, HotA is awesome for sure, I just have misgivings about investing into barb when that's the only build for it that I enjoy. I'll get bored, and even if I don't, when the wheel turns and HotA is no longer a strong performer three really won't be a plan b.
loopgru
I've got barb and necro to 60ish too.
Barb is pretty limited imo. HotA is fun, but upheaval is weak and looks dumb, never liked ww, and bleed builds are the exact opposite of what I look for from a barb.
Necro has a ton of good options though. Sever is a fun melee monster, spear is a complete wrecking ball, blood surge will be awesome if it's ever buffed / supported... I'm not big on minions or bone spirit, but still, necro looks like a solid pick.
Druid has a ton of build variety, I just hate how so many of them are unique locked.
Unrelated, but my druid is enough of a beast to face tank him 100-0 while pushing and I feel like not running from him bugs him out- he jumped me today and about 25% through the fight he just started running from me like a treasure goblin. Got quite the laugh out of it, almost makes up for all the times he's jumped me on alts while I'm chasing goblins and training around half the dungeon behind me....
MTX in a $70 game with paid expansions is 100% BS.
Same here, I'm 76 and running kind of a pulverslide build with zero relevant uniques because neither TR or Crone will drop for me. It's making me seriously consider rolling Necro for S1 just to avoid having so many builds locked behind unique rng.
This is my hesitation with barb too. HotA is solid, leapquake is fun, and Fatal Blow is satisfying, but upheaval looks dumb and I don't like ww or bleeds.
Compared to the sheet build variety of druid, that's not a lot of variety, though to be fair a lot of the high performing builds rely on 2+ uniques (tempest, crone, waxing gibbous, vasily's) to really function.
Seasons are a regular reset with everyone starting mostly from scratch. For hardcore competitive players it's a way to compete on leaderboards and such. For more casual players, most seasonal games incorporate some new hook or mechanic into the game, sometimes only for that season, other times retaining them in the core game.
If you're playing through the storyline, I'd say stick with that and don't worry about the season.
We already have a moderate centrist party- they're called Democrats. This is explicitly right of them, so even as an unaffiliated voter, the likelihood of NL getting my vote is roughly zero.
Just be careful with sugar alcohols (including erythritol)- tolerances vary, but if you overindulge it'll corkscrew your guts like nothing else and turn you into a walking biohazard. Most infamously, sugar free gummi bears are sweetened with this, and while the results are miserable to experience, they do lead to some fantastic reading material...
Gonna be a strange day when your DM vetos your Diablo class...
Surprised no one else has piped up about druid yet. Running around as an absolute wrecking ball, face tanking the Butcher while pushing, multiple fun and viable builds, great skill fx... I've taken Necro and Barb to T3 too and both are great, but damn if druid ain't it for me.
This is it for me, too. Back before I got into Linux I was forever tinkering with third party stuff to try to make the UI more efficient with things like Enso and Docker, and make it prettier with other stuff, but it was always a ramshackle cludged together mess. GNOME just resolves all of those issues neatly for me, runs faster, and isn't crammed full of bloatware ad crap like modern versions of Windows. And it's more secure, free, and ethically satisfying as a cooperative, trans-national project.