[-] mike@mtgzone.com 7 points 2 months ago* (last edited 2 months ago)

What I see is them asking $270 (!!!) for 120 cards. 12 boosters of 10 cards each, for $270 is just insanity to me. Right out of the gate you're spending $2.25 per CARD. The first and last collector booster box I ever opened was for Neon Dynasty and even those 12 packs felt bad given the cost. I remember trying to stretch it out over two days. This feels even worse for the same exact price and I just cannot understand who is paying it.

[-] mike@mtgzone.com 7 points 2 months ago

Saw this on the reddit thread and did a real lol:

It's a value booster for their shareholders

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submitted 2 months ago by mike@mtgzone.com to c/mtg@mtgzone.com

Good discussion from Seth and Richard about the state of Modern in general. Talk about Nadu and The One Ring, affordability, and the future of the format.

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5
submitted 2 months ago by mike@mtgzone.com to c/modern@mtgzone.com

cross-posted from: https://mtgzone.com/post/743426

Kazi Baker's really great write-up on why they think Nadu should be banned in Modern after the PT MH3 showing last weekend.

Nadu, Winged Wisdom just posted one of the best showings at a Pro Tour of any new card(s) ever. The deck is comparable to decks (and seasoned) headlined by both Hogaak, Arisen Necropolis and Eye of Ugin Eldrazi in terms of conversion rate to Day 2, and slightly behind Eldrazi and significantly ahead of Hogaak (although for context, Hogaak had not received its power up from a ban yet) in terms of top 8 finishes at its first Pro Tour.

But how did this happen, and how did it happen so quickly?

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submitted 2 months ago by mike@mtgzone.com to c/mtg@mtgzone.com

Kazi Baker's really great write-up on why they think Nadu should be banned in Modern after the PT MH3 showing last weekend.

Nadu, Winged Wisdom just posted one of the best showings at a Pro Tour of any new card(s) ever. The deck is comparable to decks (and seasoned) headlined by both Hogaak, Arisen Necropolis and Eye of Ugin Eldrazi in terms of conversion rate to Day 2, and slightly behind Eldrazi and significantly ahead of Hogaak (although for context, Hogaak had not received its power up from a ban yet) in terms of top 8 finishes at its first Pro Tour.

But how did this happen, and how did it happen so quickly?

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submitted 2 months ago by mike@mtgzone.com to c/modern@mtgzone.com

cross-posted from: https://mtgzone.com/post/738612

Thought this was a really wonderful project put together by Julien Rodriguez.

Prepared by Julien Rodriguez. Byes were ignored. Draws were interpreted as non-wins, which is the reason some decks are shown as having <100% win rate in the mirror-match.

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submitted 2 months ago by mike@mtgzone.com to c/mtg@mtgzone.com

Thought this was a really wonderful project put together by Julien Rodriguez.

Prepared by Julien Rodriguez. Byes were ignored. Draws were interpreted as non-wins, which is the reason some decks are shown as having <100% win rate in the mirror-match.

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submitted 2 months ago by mike@mtgzone.com to c/mtg@mtgzone.com

Direct link here: https://www.twitch.tv/magic

Day 1: Draft and Modern

[-] mike@mtgzone.com 7 points 2 months ago

I don't play Legacy but I've always been a big fan of the format. It's very interesting to hear their thoughts on how negatively impactful Grief has been for the format. I think it's frustrating but expected that Wizards delays banning a card from the current active set that they're promoting. They haven't even shipped out Gift Bundles yet (July) so to ban a card from the set before people even receive the product is definitely never happening.

I do think that Grief creates non-games, and I think non-games are truly antithetical to "fun" and fun should be the #1 concern for every game in existence. The fact that they're not banning it means they care more about money than fun.

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submitted 2 months ago by mike@mtgzone.com to c/spoilers@mtgzone.com

cross-posted from: https://mtgzone.com/post/733205

This is probably the most excited I've been for a set since I can remember. I really love the whole theme and concept.

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submitted 2 months ago by mike@mtgzone.com to c/mtg@mtgzone.com

This is probably the most excited I've been for a set since I can remember. I really love the whole theme and concept.

10
submitted 2 months ago by mike@mtgzone.com to c/mtg@mtgzone.com

Zac and Phil discuss their disappointment with the lack of changes in the recent ban announcement for the Legacy format. They express frustration with the card Grief, its impact on the format, and the lack of communication and transparency from Wizards of the Coast. They suggest the need for a community committee to provide input and feedback on the format, and emphasize the importance of transparency and timely action from WotC.

[-] mike@mtgzone.com 6 points 2 months ago

I think they quietly renamed Historic Brawl to "Brawl" and then Brawl became "Standard Brawl". That's just from what I've seen online but I don't if that's formal or anything.

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submitted 2 months ago by mike@mtgzone.com to c/digital@mtgzone.com
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submitted 3 months ago by mike@mtgzone.com to c/digital@mtgzone.com

Pretty good deal if you have ever considered buying the wildcard bundles. I think it all retails for $40 normally so it's roughly 40% off.

11
submitted 3 months ago by mike@mtgzone.com to c/mtg@mtgzone.com
[-] mike@mtgzone.com 6 points 5 months ago

It makes sense but I still don't like it. Viashino Sandstalker is one of my most beloved cards!

[-] mike@mtgzone.com 5 points 7 months ago* (last edited 7 months ago)

This is both disgusting and amazing at the same time lol. That second* game against 5c Atraxa felt so good watching Seth win. I don't know why but I was loving every minute of it.

9 wraths in standard is a horrible mistake and 1 of many reasons why I'm not really interested in standard right now.

[-] mike@mtgzone.com 5 points 9 months ago* (last edited 9 months ago)

I completely agree. This is just sad. It's tough having all this excitement around a new format like Timeless, Khans in Arena etc and then have constant news about Hasbro killing WoTC from within. If WoTC is what Hasbro keeps squeezing to keep their dying company alive, I don't how Wizards survives.

At some point Hasbro will be losing so much money that Magic/DnD won't be able to keep them afloat and at that point I don't know what they can do. Selling WoTC would only help in the short term and ultimately be better for the game/players, but it would be corporate suicide. Continuing to squeeze Wizards further and further seems to be their only plan. And continuing to squeeze it will bring further cuts to departments that don't bring "immediate revenue" but are necessary for the longevity of the game and player experience. Like the card and set design teams, support teams, player/pro/streamer outreach teams, etc. We'll probably continue to see a doubling down on product releases and Universes Beyond set releases, a steady increase in the price of booster packs and sealed product, and a worsening and worsening of the cards we see printed.

In the (distant) future it may even hit a point where the new cards as so powerful and power creep is so large that it turns players away entirely. They could be in a position where they have to keep pushing further and further with no way or no desire to go back. I swear, I think they're one alternative new CCG/TCG away from total failure.

[-] mike@mtgzone.com 6 points 10 months ago

This is cool, kind of like Dark Omnath in a weird way. They're both 4/4s for 4 but instead of landfall Vito utilizes permanent sacrifice.

[-] mike@mtgzone.com 5 points 10 months ago

November 2โ€“14: Historic All Access, Basically No Bans!

Can't wait to get back in there. I have some new brews and I can't wait to make a thread for them later ๐Ÿ˜›

I really wish they would turn this into a permanent queue but I can see why they don't.

[-] mike@mtgzone.com 7 points 10 months ago

I also agree that consolidating from 4 to 2 packs is a good move. One comment in the Youtube video was interesting though, and they mentioned that increasing the number of uncommons will make an already difficult task in collecting every uncommon even more difficult. It will also have a more profound impact on draft than I think people are aware of but that we obviously have to wait and see.

[-] mike@mtgzone.com 7 points 1 year ago* (last edited 1 year ago)

This is from 2020 but probably still holds now:

That image shows the stats, but it's:

  • Limited
    • Play: 51%
    • Draw: 49%
  • Constructed (Standard)
    • Play: 56.5%
    • Draw: 43.5%
  • Brawl
    • Play: 56.1%
    • Draw: 43.9%

Pretty surprising how much more of an edge it gives you in constructed vs. limited.


Data from https://www.reddit.com/r/magicTCG/comments/h0zso2/on_play_on_draw_winrates_from_mtg_arena/

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