mohab

joined 7 months ago
[–] mohab@piefed.social 1 points 7 hours ago

Artix + OpenRC is my favorite. Lighting fast, low resources, and has everything I need.

[–] mohab@piefed.social 1 points 15 hours ago

I played like an hour and a half, and I don't hate it so far… too many cutscenes though.

[–] mohab@piefed.social -1 points 20 hours ago

Why you acting like I sent you this in a DM unprompted 😂 Move along, maybe?

[–] mohab@piefed.social -4 points 1 day ago (2 children)

I switched to OpenRC years ago and haven't looked back. Brief adjustment period, but smooth sailing from there onwards.

[–] mohab@piefed.social 3 points 1 day ago (2 children)

I know I'm gonna fucking hate this game, but I've also been in my gaming comfort zone for too long and I need to shake that off, so I picked up Death Stranding.

My main concerns are:

  1. Too much time navigating menus.
  2. Navigating terrain will feel boring AF.
  3. Too much time skipping cutscenes, or worse: unskippable cutscenes.
  4. Boring combat.

I'm gonna give the story a shot, but I'm fairly certain the totality will amount to pretentious Kojima bullshit, and I'm not gonna waste time hate watching it only to yell about it in my review.

What I'm looking forward to: Conan 😂 And I know it's a short cameo.

I feel like I'm going on a needlessly bizarre excursion given my knowledge about my gaming preferences and the gameplay in Death Stranding, but fuck it, maybe a drastic change will do me good.

[–] mohab@piefed.social 50 points 1 day ago (6 children)

What's this dude talking about?! Everyone knows no one hates React like people who code in React 😂 No one is gonna get pissed off watching this.

[–] mohab@piefed.social 4 points 2 days ago (1 children)

Where did you look it up?

Merriam-Webster defines it as:

the force of impression of one thing on another : a significant or major effect

And lists "affect" as a synonym when impact is used as a verb.

[–] mohab@piefed.social 1 points 2 days ago

I'm trying Metal Gear Rising one last time and it's just as obnoxious as I remember it. Like, you can do combos, but the game practically pushes you into perfect parries + zandatsu, and I just don't find this fun at all—way too one dimensional and repetitive.

Ima probably give it one more hour and call it quits.

[–] mohab@piefed.social 10 points 3 days ago

I'm sure they can be done right, but I've never seen them done right, so I'm not for them. Everything starts to feel the same very quickly.

[–] mohab@piefed.social 2 points 3 days ago* (last edited 3 days ago)

I'm guessing it probably got banned over technicalities, like "erect penis + vagina close up + penetration = x rating"

The article compares it to Romance, but Romance was not as visually explicit.

[–] mohab@piefed.social 1 points 4 days ago

Hmm… F.I.S.T: Forged in Shadow Torch is ~50 hour-ish—metroidvania with great combat.

Catherine is +100 hours if you go for 100%. Fantastic puzzle game.

Maybe check out Okami if you're into Zelda-likes.

Vanquish is probably the coolest 3rd-person shooter out there.

Signalis is one of the best survival horror indies.

Lastly, Prey if you're looking for more immersive sims.

[–] mohab@piefed.social 0 points 4 days ago (1 children)

I mean, I said "those who can intervene" and started listing them. It's a 4-sentence long comment, IDK what to tell you.

 
 

I'm currently scraping the Steam barrel and I could really use these ports:

  1. Gravity Rush Remastered/Gravity Rush 2: best traversal in gaming. Surprisingly fun combat too. Just pure joy all around.
  2. Viewtiful Joe: integral Kamiya core and probably the closest on this list to actually happening seeing the Clover revival.
  3. God Hand: I have nothing new to add here. All I can do is reiterate the "beat'em goat" claim.
  4. The Red Star: PS2 hidden gem—mix of beat'em up and twin-stick shooter. Proper action game rooted in arcade design principles.
  5. Ketsui: again, all I can do is reiterate the "shmup goat" claim. Criminal this is not on Steam. Come on, M2.

Alternate editions of games we already have on Steam:

  1. Catherine: Full Body: extra stages is cool, but I need the online Colosseum.
  2. Ninja Gaiden II: ugh, this one is obviously never happening at this point. I swear, even if they try a third time, they'll most likely find some way to mess it up.

Definitely never happening: Pikmin. Nintendo suck.

 

I'm looking for action hidden gems, preferably scripted and linear—no open world or procuderal generation (roguelike, roguelike-like, or roguelite)

Some of my "usual suspects" favorites are Bayonetta, The Wonderful 101, Viewtiful Joe, God Hand, and Ninja Gaiden II. On the shmup/twin-stick shooter side: Crimzon Clover, Ketsui, and Assault Android Cactus+.

I also love Catherine, so I wouldn't mind some puzzle thrown in there.

As nonlinear as I can go: The Deadly Tower of Monsters.

 

I love my favorite games and have been playing them for years, but I disliked about 99% of the games I played.

I don't think I have FoMO or anything; I just find it weird because my taste in music, film, or art/media in general is usually fairly broad. I guess I just wonder why my taste in games is aggressively limited.

It's not for the lack of trying new games; I've tried more or less anything I could find, sometimes because it's popular, other times because it looked interesting, but nothing really hits the mark like my favorite games.

I just don't like what most developers create, I guess?

I'm hoping, by posting this, maybe I can find others who are having a similar experience, and we can share thoughts.

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