necropola

joined 2 years ago
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[–] necropola 4 points 1 year ago* (last edited 1 year ago)

... quest-like achievement-structure.

With the worst being task collections which have to be completed in order, e. g. Frode's Journal which even forces you to do/repeat the 3 SotO metas in a specific order or it doesn't count,

W T F !

[–] necropola 4 points 1 year ago* (last edited 1 year ago)

Yep, I'm probably one of those fans. Though I also very much like the team-play aspect that usually comes with (instanced) group content. What I would like are random encounters you'd find in open world (possibly instanced) which would ~~require~~ encourage people to spontaneously group up as a team of max. 5 to beat it.

Similar to Dungeoneering in RuneScape, but with occurances/entrances randomly spread out over the open world, using your current gear scaled to the level of the encounter, difficulty/rewards scaled to the number of people in the group and the overall theme based on the current zone.

[–] necropola 2 points 1 year ago* (last edited 1 year ago) (1 children)

My interpretation is that the support team is overwhelmed by the amount of bugs that the content teams are releasing into the world on a now (new release schedule) even more regular basis.

My suggestion (to you) is that you unblock as many of those morons as you can handle by having a thick(er) skin.

[–] necropola 3 points 1 year ago* (last edited 1 year ago) (2 children)

I think that GW2 already lost it's way/innocence very early on when ArenaNet listened to a vocal minority of players who wanted WoW-like progression and instanced content ... which lead to Fractals and Ascended Gear with Agony Infusions and later with HoT even to Raids.

I mean, there's nothing wrong with people enjoying this type of content. I hear that WoW is very much alive and -- according to MightyTeapot -- Mythic+ is even better than Fractals. Funny enough, he also says that he is playing WoW as an Instance Simulator (and not as an MMO).

What I fiind kinda sad is that ArenaNet didn't have the balls (or chance?) to stick with their original vision of what an MMO should be like and instead tried to be more like WoW.

➡️ The miller, his son and the donky

[–] necropola 3 points 1 year ago* (last edited 1 year ago) (1 children)

I like this/your illustration with colors indicating the expansion releases:

It's very interesting to also look at the quarter after each expansion release which I would read as follows:

  • HoT was hyped very much, but wasn't very well received. Many players probably found it too hard (before HoT difficulty nerfs and power creep from later expansions) and told their friends about it.
  • PoF wasn't hyped very much, but was very well received. People loved their mounts and spread the word.
  • EoD+Steam was ... I don't know.
[–] necropola 2 points 1 year ago* (last edited 1 year ago)

To me it looks like outbound federation is working again, e. g. posts I create on lemmy.sdf.org are now federated again to the (original) community on lemmy.wtf.

[–] necropola 11 points 1 year ago
Lemmy 0.19 Breaking Changes
Lemmy 0.19.0-rc.4 and Development Update - 2023-11-03

We are also readying another release candidate 0.19.0-rc.4. As usual it is available for testing on voyager.lemmy.ml and by installing the Docker image on your server. There are no breaking changes this time as we are preparing for the final release. It has been one month since we announced the major breaking changes for 0.19. In that sense we would like to know from developers of Lemmy clients and frontends if their projects are ready for 0.19, as we are planning to release it within the next weeks. There is no specific release date, but we will first update lemmy.ml to a release candidate, and if it works well publish the new release shortly after.

I didn't get the impresssion that frontend and client devs have signaled that they were ready for a backend update to 0.19.X. And consequently lemmy.ml is still on 0.18.5.

[–] necropola 4 points 1 year ago

Try deleting site data for lemmy.sdf.org in your browser and log in again. I usually do this after lemmy (UI) updates.

[–] necropola 5 points 1 year ago

Acttually the issue with outbound federation not properly working is from before they upgraded to 0.19.0-rc4, but 0.19.X made it even worse, because it breaks various clients, e. g. Jerboa, due to some breaking API changes it introduces.

[–] necropola 4 points 1 year ago* (last edited 1 year ago) (3 children)

Acttually the issue with outbound federation not properly working is from before they upgraded to 0.19.0-rc4, but 0.19.X made it even worse, because it breaks various clients, e. g. Jerboa, due to some breaking API changes it introduces.

Honestly, this unannounced upgrade to 0.19.X is quite a kick in the butt.

[–] necropola 1 points 1 year ago

Of course I don't know for a fact that LFG actually checks subgroup 1 to figure out whether a squad's map is full, but it seemed pretty plausible.

Also, I didn't say that map full detection is in any way related to the squad size limit. The question is how does LFG determine whether a squad's map is full? Does it actually check the map of the squad's commander (squad might not have one) or does it check the map of the first player in subgroup 1 (which is what I think).

 

Latest Episode in Boots's Quest to get at least top 500 in every Adventure in the game.

Video URL with Playlist for your convenience. Enjoy!

 

Latest Episode in Boots's Quest to get at least top 500 in every Adventure in the game.

Video URL with Playlist for your convenience. Enjoy!

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submitted 2 years ago* (last edited 2 years ago) by necropola to c/guildwars2@lemmy.wtf
 

Screenshot of the Month - Entry for August 2023

Queensdale - After Dark

I've spent many hours here at launch to unlock weapon skills for all elemental attunements on my Human Elementalist Solarfire and later (before the one key a week limit) to farrm BL Keys from doing the Human Personal Story over and over again ... Good Times!


Pixelfed Collection

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submitted 2 years ago* (last edited 2 years ago) by necropola to c/meta@lemmy.wtf
 

Lemmy v0.18.4 Release (2023-08-08)

https://join-lemmy.org/news/2023-08-08_-_Lemmy_Release_v0.18.4

This version fixes the problem of comment context not loading properly. It also fixes a couple other bugs.

Latest Backend (BE) Release

Latest Frontend (UI) Release

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submitted 2 years ago* (last edited 2 years ago) by necropola to c/meta@lemmy.wtf
 

Lemmy v0.18.3 Release (2023-07-28)

https://join-lemmy.org/news/2023-07-28_-_Lemmy_Release_v0.18.3

This version brings major optimizations to the database queries, which significantly reduces CPU usage. There is also a change to the way federation activities are stored, which reduces database size by around 80%. Special thanks to @phiresky for their work on DB optimizations.

The federation code now includes a check for dead instances which is used when sending activities. This helps to reduce the amount of outgoing POST requests, and also reduce server load.

In terms of security, Lemmy now performs HTML sanitization on all messages which are submitted through the API or received via federation. Together with the tightened content-security-policy from 0.18.2, cross-site scripting attacks are now much more difficult.

Other than that, there are numerous bug fixes and minor enhancements.

Latest Backend (BE) Release

Latest Frontend (UI) Release

1
submitted 2 years ago* (last edited 2 years ago) by necropola to c/meta@lemmy.wtf
 

@meldrik@lemmy.wtf Got tired of frequent DDoS attacks and federation issues (lemmy.world bubble) and hence made a new account on a smaller instance.

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