Welcome to American corporate status quo. Short term profits are all that matters. Evidence of unsustainable patterns are ignored because the shareholders demand it.
omarfw
Indie games and small publisher titles are my bread and butter. They keep the spirit and innovation that I grew up with alive.
Eventually even the cost savings this brings to them won't be enough to appease their shareholder overlords and they won't have the amount of users to sustain another major pivot so they'll go bankrupt.
Wall street are a bunch of piranhas that destroy everything they touch just to build new billionaires. It's a cult of sociopaths.
I miss firefall. It was very innovative and enormous. The devs were trying new ideas in the alpha all the time.
Not every game is an MMO requiring vast server farms. A game like the crew 1 that is past it's prime is not expensive to keep a few servers running for. It's a negligible cost.
They could also put in the time to give players the tools to host their own servers, or simply allow offline play. This used to be standard for all PC games. They chose to do neither of these things in an obvious effort to force players towards the sequel or their other games. They should not be permitted to do anti-consumer things like this.
Sure. Rich people don't want to live anywhere where poor people also live.
On places like reddit, Lenny, etc where there is a vocal minority complaining about this. The vast majority of consumers don't come on here nor do they keep themselves informed. They'll grumble at the price a bit, then buy it anyway.
I love invading people's games and then never hacking them. It doesn't tell them you've invaded so you can just mess with them covertly and pretend to be an NPC.
I've been using full size my whole life but it seems like TKL is my next logical step because I need more mousing space.
I hope her pile of money fell on her and crushed her to death
borderlands wasn't the first looter shooter. that was hellgate london.