I'm not a big fan of i3 either, pop shell and gnome are the best combination i've tried because i get the niceties of i3-style tiling but with good mouse-based defaults and I don't have to waste time configuring things that everyone needs on a daily basis
wolo
afaik KDE still doesn't have any tolerable way to tile windows on wayland
if i need to open a menu to set up zones you are doing it wrong. if i have to pick from premade layouts you are doing it wrong. pop shell on gnome would be perfect if it wasn't married to gnome and slowly rotting over time: i can pick up a window, drag it to where i want to put it in the binary tiling tree, and it goes there.
As I understand it, the core purpose of art is communication. Using a graphical editor to create web pages is still honest art in my opinion, because although you're assembling it out of larger primitives, you're still communicating a substantial message. It's similar to collage; the pieces you've assembled aren't your work, and the viewer knows that. The important part is how they're arranged and the message that arrangement communicates.
AI-generated art feels deceptive and hollow to a lot of people because when we see art, we expect it to communicate something substantial, but in the case of AI art, the model can't magically add more meaning beyond the words of the prompt. Not to mention, the cultural grand larceny involved in creating AI art tools leaves a bad taste in most honest people's mouths.
iirc syncthing is encrypted, which matters because it will pass your data through a relay if it can't connect directly.
check out deltachat, it's an email client with an interface like an instant messaging app
As someone with ADHD, I do horribly when I try to learn online. If it's not being forced to the forefront of my mind by going to a classroom every few days, I never get any assignments done and I end up failing.
You would still need to be able to displace suspended particles, bacteria, and small insects, otherwise you wouldn't be able to teleport outside of a clean room
You could pass through anything as long as you're willing to destroy it in the process
If you work in demolition you could take out a wall by continuously teleporting through it, if you wanted to do typical superhero stuff it would be good in a fight but nonlethal attacks aren't really an option
Being able to teleport into a region already containing air without creating a nuclear blast requires that you can already either instantly displace the air in the target region (which would make a Very Loud Noise) or switch places with it, so there are possible interpretations of the power where teleporting into a fence would leave behind a detached section of fence or bend it out of your way
NixOS has the potential to do really well here. The Nix language has a rich enough type system to generate GUI forms for every field, and there are several projects being worked on that allow editing NixOS options from a GUI. They're still very janky, but it's definitely possible to get to a point where a layperson could operate them without breaking their system.
silly idea: have a microwave on site, put players' glasses in there for a few seconds to nuke any sensitive electronics inside without causing damage to metal structural elements
i've tried bismuth and krohnkite, they're still the "grab bag of canned layouts" type of tiling extension, pop shell lets me build a binary tree with arbitrary splits and tabs like I could do in sway or hyprland and as far as I know the clunky built-in snap zone menu is the closest thing that's available for plasma