Minecraft

6370 readers
11 users here now

Welcome to the Minecraft community on Lemmy and Kbin!

The home for all posts related to the Minecraft franchise: from the classic game to the mobile ports, mods, adventure games, merchandise and similar!

Official Lemmy.world server available!

Lemmy.world hosts an official server that welcomes all players to contribute and have fun:

Minecraft Version: 1.20.x

Address: minecraft.lemmy.world

Please make sure you read our rules before posting.

Rules:

Rules can be clicked on to be expanded.

1: Treat all users with respect.

Bullying, threathening, doxxing, or toherwise hostile behaviors with any of our users will not be tolerated. Be civil, have fun.

2: Posts must be related to the Minecraft franchise.

This includes the main game, titles like Dungeons, fan art, wiki pages, toys, new feature votes, and similar content.

3: No advertising.

If you want to share a product you're a manufacturer or seller of, please contact the moderation team first. Affiliate links to online shopping stores or affiliate coupon codes are not allowed.

4: No piracy.

Links or discussions about cracked versions of games, unauthorized copies of copyrighted material and other similar piracy-related content are not allowed.

5: No NSFW or adult content.

This community is inclusive to users of all ages. Keep in mind Minecraft attracts children and adults alike. Therefore, no NSFW content is allowed.

6: No low-effort meme content.

Memes are allowed, and so are comics or other fan creations. However, low-effort reposts and otherwise overused memes will be removed.

Reddit reposts are allowed.

Reddit reposts are allowed, but you need to include the tag [Reddit] in the title.

Related communities:

founded 3 years ago
MODERATORS
1
2
 
 

Reddit banned me for some political commentary in their BS way, and it looks like it's going to stick this time. Hello, I am u/TheStaffmaster and have been a contributing member of r/minecraft and r/hermitcraft for YEARS. In fact almost all of my karma came from r/minecraft! Not being able to post there is going to sting, but hopefully I'll at least be able to show off my builds.

3
 
 

I'm talking about "pure" vanilla (no optimization mods or tweaks like Sodium or Vanilla+ mods) rather the base game itself unaltered (default resource packs), is the game boring without mods or does the base game lack any expansive content since the objective remains the same (getting to the end killing the ender dragon).

Modded minecraft meanwhile, adds content not found in the main game or QoL changes to both the HUD or interface as well as including animations modders programmed (better combat, epic fight) or mods that overhaul world generation (biomes o'plenty, better nether, better end) and adding dimensions (the aether, eternal starlight).

Weapons from the base game are kind of boring in my opinion (the only thing they added are spears and maces), bows remained unchanged but there are mods that completely add new weapon types not conventional to minecraft (TaCZ, Point Blank, SBW, etc). as those mods dwell more on firearms and explosives.

Vanilla minecraft is the default, but mods enhance the experience. The drawback for modded minecraft is that it's RAM intensive (like suggest having 12-16GB for a larger modpack with the right java arguments on the parameters for dealing with garbage collection). However, for most lighter modpacks 8GB should be enough.

4
 
 

Today i found this mod called AMI, It looks like a nice recipe viewer and a bit different from EMI and JEI and very useful for big modpacks, I haven't tried it out but it's new and i think it's worth trying out.

AMI is an index and search mod for NeoForge 1.21.1 and Forge 1.20.1 designed for large Minecraft modpacks. It builds a client-side searchable index of items, entities, biomes, structures, and recipe data, with recommended integration for JEI and EMI for the recipe viewer support.

  • Material Grouping: Groups related block variants such as stairs, slabs, walls, and other material families to make > large item lists easier to browse.
  • Structured Query Search: Supports text search plus filters for tags, mods, categories, properties, and numeric metadata such as >energy:50000, >damage:15, or >dps:8.
  • Item Metadata Indexing: Detects useful item facts such as durability, tool stats, armor stats, food values, storage capacity, energy capacity, and fluid capacity where available.
  • Entity Indexing: Adds searchable entity entries with category, health, attack damage, spawn egg support, and >metadata hints such as mountable or tamable where detectable.
  • Biome and Structure Search: Includes indexed biome and structure entries alongside item and entity results.
  • Recipe Viewer Integration: Works standalone or alongside JEI/EMI, including lookup history, favorites, cheat-mode actions, and recipe transfer from AMI panels.
  • Built for Large Modpacks: Handles packs with 50K+ items, with added compatibility for some popular mods like Cobblemon, Create, Tinkers/SilentGear, and more
5
 
 

Full video (YouTube | Invidious)

New Biome: Dappled Forest (seasonal forest variant)

  • Cold biome (contains cold mob variants)

  • New Poplar trees with their own wood variant (light gray, similar to but slightly different from pale oak) and 3 leaf colors (yellow/orange/red)

  • Shelf fungus that spawns on fallen logs

  • Red bush variants that remain red when placed in other biomes

Abandoned Camp structures

  • Found randomly in the overworld (including but not limited to the new biome)

  • Has a tent made from new wool stair and slab blocks

  • Wool stairs are craftable and can be any of the existing wool colors

6
 
 
7
 
 

Ask me anything: I'm a Minecraft Bedrock Edition add-on developer! I craft free and open-source add-ons (most of them are still private, though, until they reach a state and quality I'm satisfied with).

I'm not a Minecraft Marketplace partner, and I'm not affiliated with anyone who is.

Also, if you do not like Minecraft Bedrock Edition or add-ons, just ignore this post :) I don't seek any hate speech; rather, I want to answer questions from those who want to know more about this often misunderstood field.

8
 
 

This is a follow-up to my previous post here. TL;DR: I was wondering if there was a way to send a minecart through the End portal and have it land on a track.

A minecart dropped through the top of the portal seems to have too much vertical velocity to be able to clear the End platform.

However, by knocking out another one of the End portal frames and sending the minecart through the side of the portal, the minecart is able to clear the End platform and land on a track just beside it:

This means that a continuous minecart track loop to shuttle materials From the End and the Overworld is possible!

Now I just have to build a track from the Overworld spawn to the End Portal. I'll probably route it through the Nether so as to reduce the necessary number of chunks to be loaded.

One mystery remains: Entities seem to exhibit a 90 degree rotation of their velocity vector when traversing the portal. The minecart is travelling westward when it enters the portal, but the track that it lands on is north of the End platform. The sand is pushed northwards, but lands on the east side of the platform. Anyone know why this is?

9
 
 

I've been a long time Minecraft player, and just like everyone else I have periods of taking long breaks. Yesterday I was playing Minecraft with him on his ipad, and I found out that he doesn't have anyone at home that can help him with Minecraft. He's never even built a house before!

I spent most of today putting off my chores and building a base for him in creative to learn PC controls. I built a house, a greenhouse, an animal pen, 2 beacons, a nether portal base on both ends, and surrounded it with a wall. The plan is for me to turn it into easy mode survival, so I loaded up the base with food, armor, weapons, supplies, farm animals, iron golems, cats, dogs, and more.

I had an absolute blast designing this base! It has a lot of fun details, like the greenhouse having speckles of colored glass. The house is 2 stories with a basement and a tower that goes 2 floors higher. My favorite detail of the tower is making the enchanting table float by using half slabs.

The nether portal building is a huge portal using the boundaries of portal for the building. The walls are alternating between warped planks and crimson planks. The other side had gilded blackstone for floors and deepslate bricks for walls.

I decided that the higher floors of the buildings are on slabs, to prevent unintentional building. There's a ton of chests and barrels, so he can store things all over the place. I gave several max enchanted sets of weapons and armor, even more unenchanted sets of weapons, tools, and armor, and all the supplies necessary to build hundreds more. The kitchen is stocked with food and raw ingredients.

I'm so excited to play it with him! I'm going to turn it into a LAN world.

10
 
 

Looking for honest opinions. Is a sand duping machine a legitimate farm for an item that's essentially finite or is it a cheat.

11
 
 

I have a farm in the End, the products of which need to be brought to the Overworld. A minecart track seemed the obvious solution.

Constructing a minecart track from the End to the Overworld is simple enough, but I'm having difficulty constructing the return track.

I could manually drag shulker boxes of minecart chests from the Overworld to the End every now and then, but a closed loop seems more elegant.

Is there a way to send a minecart through the End portal and have it land on a track?

12
 
 
13
 
 

Super exciting snapshot today!

They're introducing a friends list for Java Edition that allows you to play peer-to-peer with your friends on local worlds, similar to LAN play! No more need for a dedicated server or a Realms subscription just to play Minecraft with a friend!

They've also added new music tracks, a new music disc, and finally what we've all been asking for, the ability to trigger geysers manually! By placing lava instead of a magma block under the potent sulfur, you can create indefinite geysers and toggle them at will!

There's some more, so check out the linked changelog.

14
 
 

Running the Pi Edition on modern systems?

#Minecraft #RaspberryPi

Microsoft still hosts the now abandoned Pi Edition. However, given it is an aging program for an aging system for an aging hardware, even if they keep it up for download, native accessibility to it grows ever smaller.

Also, on a personal level, I like playing outdated builds of games, which makes me want to play this version too.

Given those, I ask, is there some way to run the Pi Edition on modern systems, be them either ARM, x86, or the sort?

I have seen that apparently QEMU can run the Legacy 32-bit build of Raspberrian / Raspberry Pi OS, but given size constraints, reads "I'm running out of space", I can't test it myself rn. T-T

I also have seen there is apparently a project to run it natively on modern systems, but given it allegedly modifies some elements of the game, I'd rather avoid it.

Or, within the scope of the question, is there some emulator, translation layer, etc., which could be used to run it similar to how it'd be natively?

And tangential, but to those also interested, the Pi Edition is available here, at the bottom left of "Other versions & platforms": https://www.minecraft.net/en-us/download#alternate-versions

@minecraft@lemmy.world

15
 
 

image

-1512541489569164902

16
17
 
 

(Image alt: 3D rendering of one of the new spring variants. It is much shallower and wider than the previous designs, featuring a water pool around 8 blocks in diameter, surrounded by a sulfur and granite ring. It also extends down into the ground with tuff and granite.)

Of course, the one pictured is only one of many variants, you can see a full list here:

https://minecraft.wiki/w/Sulfur_Spring#Structure

I personally think it's a good step in the right direction. It's obviously a response to all the negative player feedback as of late regarding the original spring designs and I feel like it addresses it well.

18
3
submitted 4 weeks ago* (last edited 4 weeks ago) by anna@retrofed.com to c/minecraft@lemmy.world
 
 

Here's what they added, summarised by yours truly:

  • Three new languages (Gallo, Uzbek, Vȯro)!
  • Geysers can now be detected by skulk sensors, both at the beginning and end of eruption.
  • Two new sulfur cube archetypes: Slow Bouncy (buoyant, but slow speed, high bounciness, medium friction and medium air drag) for stone blocks and Hot (same as bouncy but damages entities) for magma blocks.
  • Sulfur springs (the overworld features) have been redesigned completely, probably due to all the negative player feedback about the original designs!
  • Sulfur caves now no longer have tuff and granite strips in them, and they're less likely to generate below oceans, hills and mountains.
  • New advancement: "Uh oh", achievable by having a sulfur cube absorb TNT.

I left out all of the technical changes, datapack updates and bugfixes for better readability, but they're included in the changelogs linked if you would like to read about them.

Here's the official Minecraft wiki article about the snapshot:

https://minecraft.wiki/w/Java_Edition_26.2_Snapshot_6

Hope this helps! I would really like this community to be a bit more active, so I'm going to post news like this regularly and try to contribute to a lively environment. :)

What do you think about the snapshot?

19
 
 

There is a thing about the way Minecraft does its closed captions that frustrates me a bit.

It does not differentiate between different footstep events. For example, while the game's audio clearly distinguishes between the stompy shuffling of a cow and the human-like footsteps of a zombie, the subtitles read 'footsteps' for both.

It also makes no sense that your own footsteps, as in the ones caused by the player, are captioned the same way as other mobs'. People with auditory access to the game audio can clearly tell whether there are multiple entities' footsteps around or whether it's their own movement causing the sounds, and so can everyone in real life (including deaf and hard of hearing folks) because we have direct sensory knowledge of our bodies and movements.

In the game's captioning however, there is no way to tell whether you're hearing your own lone footsteps echoing in a cave, or whether you're followed by an entire herd worth of sheep, because it's all one line: "footsteps".

Is there a mod that addresses these issues?

For example, what would help tremendously is a "direction" indicator that instead of a left or right arrow shows an icon indicating that a sound originates from the player themselves. Logically, we should know whether it's a sound we made ourselves or something external.

20
 
 

I've been setting up a barter farm all day and suddenly found out that piglins will swap out armour if they get a better option. Not a problem usually but my bartering farm has powdered snow and the piglins use leather boots.

I now need to rebuild a spawning platform and get a shulker of curse of binding boots so they don't fall through the damn snow.

21
 
 

I personally think they are really cool and made this whole drop quite a bit more interesting! They introduce new decorative elements for animated builds like fountains and steampunk pipes and stuff, and they can be used in entity transport of all kinds.

My only disappointment with them so far is that they're so random to trigger, I wish we had a way to trigger them manually somehow. Perhaps the first time they're formed, they could immediately spit out a geyser? That would make them piston-activatable.

22
 
 

Hello!

I'm about to host a LAN with a few friends. Do you guys have recommendations for good maps for 6 players? Any gamemodes, PvP PvE...

23
 
 

What open-source Minecraft server and client should I use to ensure zero telemetry, with modding support?

24
 
 

And it had lava on the side of it and burnt to the fucking ground lol..right near spawn too

25
 
 

I built this ranch cabin on a modded 1.20.1 server around a year ago. Still living in it to this day.

view more: next ›