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submitted 1 month ago by playdaters@lemm.ee to c/playdate@lemmy.world

cross-posted from: https://programming.dev/post/15696807

That was a hard long adventure, massive refactoring with bug-fixing 🥵

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submitted 3 months ago by playdaters@lemm.ee to c/playdate@lemmy.world
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submitted 5 months ago by 3migo@lemmy.world to c/playdate@lemmy.world
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submitted 5 months ago by 3migo@lemmy.world to c/playdate@lemmy.world

100+ games available on sale with some pretty good discounts!

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submitted 5 months ago* (last edited 5 months ago) by 3migo@lemmy.world to c/playdate@lemmy.world
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submitted 5 months ago by 3migo@lemmy.world to c/playdate@lemmy.world

Panic has announced that the Playdate is now shipping as soon as orders come in!

If you've been on the fence about getting a Playdate due to the long waiting times, now is your chance!

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submitted 5 months ago by 3migo@lemmy.world to c/playdate@lemmy.world

Panic is putting out a showcase of upcoming games on February 28th at 12pm ET. The most noteworthy title being shown off will be "Mars After Midnight" by Papers Please developer Lucas Pope.

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submitted 9 months ago by ch00f@lemmy.world to c/playdate@lemmy.world

More images.

It’s going to be a game with a collection of mini games that cover different aspects of our dog’s life/personality. So far, I’m thinking a zoomies race course in our backyard (steer with crank), a balancing game (balance with crank), and maybe a walk simulator and a dress up game.

I’ve never tried working with 1-bit graphics before. I have experience with rudimentary digital artwork (I used to do a webcomic, but not much to look at), but 1-bit art is much different.

I find that when you’re moving around changing one pixel at a time, you often get to a point where it either looks perfect or doesn’t quite look right, and you just need to keep flipping pixels until it looks perfect. It’s a very rewarding experience.

Hoping to have it done by Christmas.

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submitted 9 months ago by 3migo@lemmy.world to c/playdate@lemmy.world

I just downloaded this onto my Playdate last night, and ended up playing a good dozen rounds before bed.

This is a simple but fun high-score game. 60 seconds on the clock, do your best to use the crank to open the tap & poor these thirsty bears a mug of root beer to their exact fill line requirement. The better your pour, the more money you earn!

Give it a try and let me know your top score! I'm currently at $72.

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submitted 10 months ago by 3migo@lemmy.world to c/playdate@lemmy.world
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And maybe more importantly, when are they gonna add Bluetooth audio support?

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Celeste Classic for Playdate (hteumeuleu.itch.io)
submitted 10 months ago by airportline@lemmy.ml to c/playdate@lemmy.world

An unofficial port of Celeste Classic from PICO-8 to Playdate.

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submitted 10 months ago by airportline@lemmy.ml to c/playdate@lemmy.world

The crank would be the perfect input device for rotating the tetrominoes.

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submitted 10 months ago by airportline@lemmy.ml to c/playdate@lemmy.world
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submitted 10 months ago by Automater@lemmy.world to c/playdate@lemmy.world

Working on this front light mod so that I can play in the dark.

It attaches with magnets just like the case.

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Shipping Time? (lemmy.world)

I got an email confirming my address; how long should it take between that and shipping?

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submitted 1 year ago by 3migo@lemmy.world to c/playdate@lemmy.world

Post your reviews & thoughts on games currently available for purchase in the catalog.

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submitted 1 year ago by 3migo@lemmy.world to c/playdate@lemmy.world

What are your favorites from season 1 and why?

For me, I absolutely loved Pick Pack Pup, Casual Birder, Demon Quest 85, Sasquatchers, and Forrest Byrnes.

Playdate Console

129 readers
3 users here now

For discussion on the unique yelllow, crankable handheld, the Playdate!

Developed by Panic, the Playdate is an esoteric, low-tech handheld featuring a crank input for unique gaming experiences.

founded 1 year ago
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