this post was submitted on 12 Apr 2024
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To me the real problem with political games is that a political game, to be enjoyable, has to be more good than political.
Disco Elysium is extremely political. It is also a very well written game. So I enjoyed playing it.
AAA studios tend to make a game with an LGBT character or a minority character and when people don't like it, they blame representation. While people are actually mad at a game being a bad game.
Why do minority characters have to justify their existence in a AAA game? Diversity is not political, it's a fact of life.
I agree but it doesn't change the fact that they are very often poorly written or poorly represented in these games. It's not that diversity in games itself is bad it's the way it's done.
As an example, I really like how it was seamlessly integrated in games like the ones by NomNomNami. Obviously those are more cosy slice of life type games but I've seen other games that seamlessly integrate it well too. The trick is the characters need to be well written as real people who happen to be a minority, not simply characters who's whole purpose is that they are a minority.
inFamous Second Son did this well. Deslin, the main character is from the Akomish tribe and ... oh hell I just came in from rebuilding a retaining wall outside and that's all I got.
Deskin, Akomish, good game, well written character.