106
submitted 3 months ago* (last edited 3 months ago) by 1984@lemmy.today to c/rust@programming.dev

This was a really good summary of what Rust feels like in my opinion. I'm still a beginner myself but I recognize what this article is saying very much.

The hacker news comments are as usual very good too:

https://news.ycombinator.com/item?id=40172033

you are viewing a single comment's thread
view the rest of the comments
[-] sugar_in_your_tea@sh.itjust.works 4 points 3 months ago

Exactly. I make games for a hobby in Godot, and my workflow is to iterate in GDScript and optimize in something faster (I wrote a world gen in Rust).

Most of a game's performance is going to be in the engine in shaders, physics, etc, so most of your logic could very well be in a scripting language.

[-] felbane@lemmy.world 2 points 3 months ago

How well does Godot integrate with modules written in other languages? I assume you have to compile a library for each target platform on your Rust component and then link it dynamically in Godot somehow?

[-] sugar_in_your_tea@sh.itjust.works 1 points 3 months ago

Pretty much. If you're using Godot 4, you use gdext, and for Godot 3, use gdnative.

this post was submitted on 27 Apr 2024
106 points (96.5% liked)

Rust

5590 readers
54 users here now

Welcome to the Rust community! This is a place to discuss about the Rust programming language.

Wormhole

!performance@programming.dev

Credits

  • The icon is a modified version of the official rust logo (changing the colors to a gradient and black background)

founded 1 year ago
MODERATORS