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submitted 3 months ago* (last edited 3 months ago) by pro_grammer@programming.dev to c/godot@programming.dev
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[-] webghost0101@sopuli.xyz 39 points 3 months ago* (last edited 3 months ago)

It can take years to fully master a piece of software like a game engine.

It also take years to build a game and often your locked to the game engine during development. (Some manage to change mid development but its always a costly Painful experience)

For ongoing development Godot would also need to support all of the features that where already established to become a part of the game.

So boycotting unity isn't easy or feasible for activd devs and should logically take years of small cultural changes within dev communities as more and more new projects start off with godot from the get go.

But thats not what i am seeing here. What i see here is unity getting fucked by a a company i never heard of before last year. In almost no time Godot Spearheaded to appear to be statistically more popular for gamedevs then linux is for desktop users. It really is wild display of ongoing momentum.

You’re entitled to your own perspective and opinion when being shown information of course but its a rather narrow minded stance that you are taking.

this post was submitted on 30 Apr 2024
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