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United Kingdom
General community for news/discussion in the UK.
Less serious posts should go in !casualuk@feddit.uk or !andfinally@feddit.uk
More serious politics should go in !uk_politics@feddit.uk.
Try not to spam the same link to multiple feddit.uk communities.
Pick the most appropriate, and put it there.
Posts should be related to UK-centric news, and should be either a link to a reputable source, or a text post on this community.
Opinion pieces are also allowed, provided they are not misleading/misrepresented/drivel, and have proper sources.
If you think "reputable news source" needs some definition, by all means start a meta thread.
Posts should be manually submitted, not by bot. Link titles should not be editorialised.
Disappointing comments will generally be left to fester in ratio, outright horrible comments will be removed.
Message the mods if you feel something really should be removed, or if a user seems to have a pattern of awful comments.
I don't think that providing never-ending service is likely practical.
Certainly not if the game doesn't have an ongoing service fee of some sort. World of Warcraft players pay a monthly fee, and so as long as they can keep the thing in the black, they can keep it going as long as they can cover costs. But outside of that sort of thing, unless a game provider who provides ongoing service can make money by extracting information from player computers and data-mining players or something like that -- not something that I'm really keen on encouraging -- there's inevitably a point in every online game's life where service is gonna end.
I could see maybe an argument for, at purchase time, clearly-designating games that have an online component and thus will stop working at some point, so that the consumer can decide what he wants. There are some genres that just don't work offline, but outside of those, it'd let a consumer more-readily choose offline games.
They can give the users the tools to host their own servers