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this post was submitted on 04 Jun 2024
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One of the most critical things they have to revert is the voice command mute of F2P. This kills a very important game mechanic for newcomers, while not really stopping botters, since they will just spend money and unlock the features for their accounts, as it's evident when you join a casual match.
Another obvious thing is: improve VAC. And to reply to your next point, yes, it is a joke. No, it's not a joke because it's not a client-side anti-cheat. Lots of community servers operate essentially with no cheaters, because they employ better protection SourceMod plugins and empower users further. For example, Uncletopia and Skial are very much bot-free, and creators.tf was too, before it shut down some months ago (due to unrelated issues). If the community can develop these effective server-side plugins, so can Valve, and most likely do a better job at it. They have incredibly talented people working there, I'm sure they could make a way better VAC if they wanted to.
And yes, community servers are currently the salvation for people who want to play TF2 unencumbered by swaths of bots. I play mostly on Uncletopia nowadays because I agree with most tweaks they apply (it's not 100% vanilla casual) and the skill ceiling is a bit higher as well, which pushes me further.
Some sort of federation of community servers, where bans and whatnot are shared between instances sounds like a pretty good idea.
Edit: Ultimately, however, Valve should fix the vanilla casual mode, that's where the vast majority of players are, and where newcomers will first go to.