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submitted 6 months ago by glimse@lemmy.world to c/rpg@ttrpg.network

Hello everyone,

We are nearing the end of my first TTRPG campaign and in a few weeks, the DM is starting a homebrew. I joined this one half way through and a friend slapped together most of my level 7 character for me, a basic fighter. For this new campaign I'm hoping to have "more to do" in and out of battle so I'm looking for class advice.

I want to play a support class but I've been feeling overwhelmed by the class options. All I know is that I want it to be beginner-friendly support that can heal but also do more - like damage, buffs, or debuffs. Doesn't have to be all 3!

The group gave me a few suggestions but there was so much back and forth about how complicated they are, I thought I'd pose the question here.

Can someone help point me in the right direction on a simple support? Any help would be appreciated!

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[-] glimse@lemmy.world 1 points 6 months ago

They're so versatile. That's what I love about them but also makes me want to hold off until the next campaign

this post was submitted on 04 Jun 2024
27 points (93.5% liked)

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