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[-] agamemnonymous@sh.itjust.works 12 points 1 month ago

It's some kind of leveled spell joke I'm too GURPS to understand. Am I to believe that magic only works at arbitrary discrete levels? Surely any competent mage can vary the intensity of their spells with the mana they invest, no?

[-] sharkfucker420@lemmy.ml 9 points 1 month ago* (last edited 1 month ago)

Energy can be measured in discrete quanta, there is no reason magic can't.

To be fair though the fact that energy comes in packets does fuck me up

[-] agamemnonymous@sh.itjust.works 9 points 1 month ago* (last edited 1 month ago)

I have no trouble accepting that mana exists in quanta. What troubles me is the idea that mana clusters into meta-quanta like spell slots. Also that a spell like, say, Fireball, is totally unviable except with a specific meta-quantum of mana, at which point it does 8d6 damage.

Shouldn't it be a simple matter to cast a weaker Fireball with less mana, or a more powerful one with more? I get that you need magic to summon fire, and a certain amount to summon 8d6-worth. But all or nothing? Why shouldn't a 1st level slot summon 1d6 with a 5ft radius, a 2nd level slot 4d6 with a 10ft radius? One would imagine a gradient, even quantized, between Fire Bolt and Fireball.

[-] Archpawn@lemmy.world 1 points 1 month ago

or a more powerful one with more?

You can do that. Using higher level spell slots deals more dice of damage.

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this post was submitted on 11 Jul 2024
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