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Fight me on it (ttrpg.network)

Every time people lament changes to the lore that amount to "not every member of species X is irredeemably evil" and claim the game is removing villains from it, I think how villains of so-caleld evil species fall into two cathegories: a) bland and boring and b)have something else, unrelated to their species going on for them, that makes them interesting.

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[-] lord_ryvan@ttrpg.network 11 points 1 month ago

Because it was a strong character trait, first! So much so, that many people started using it!

this post was submitted on 09 Aug 2024
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