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this post was submitted on 14 Aug 2024
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That's the thing, though; it doesn't look smoother either. There's this hard to explain jitter in the motion that I'm only used to seeing in games running 30fps or lower.
This is a pretty early look at the tech but what they saw was that input latency actually increases with frame gen turned on so maybe that’s wheat you’re seeing? They also noted that at a 60fps target the generated frames were much more noticeable, so maybe that’s what you’re seeing?