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A New Dawn | Halo Studios
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So this is a hiring drive for a studio that laid off half of its personnel about a year ago? For a series that lost its way a long time ago with no indication that it'll get back on track?
It does stand to reason that if they're dropping all in house engine development, a lot of roles will be freed up. It's not great and I'm personally not a fan of this consolidation of engines.
You might want to root for Capcom's REX engine licensing to take off then, because off the shelf AAA game engines are going to be much more necessary as time goes on. Then stuff like Godot for lower end games.
Oh as someone very familiar with the field, I perfectly understand why things have come to this point and I honestly have no idea if there's any way things could retain the way they've been before. I just find it worrying in different ways.
Sounds about right. I suppose they also want to distance themselves as much as possible from the antics of frank o'connor's 343i with a brand move like this.
I wonder which retcons they'll retcon. Will the foreunners be human again? Will the events of 4, 5 and infinite just be one big fever dream?