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submitted 2 weeks ago by Rider@eviltoast.org to c/games@lemmy.world
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[-] ICastFist@programming.dev 2 points 2 weeks ago

Oblivion's leveling didn't change from Morrowind, it also had that flaw that could really fuck you up if you didn't optimize getting extra points in the minor skills before the major skills.

I enjoy that Skyrim made leveling up simply a matter of gaining X points across skills, but how they ditched the attributes and went for +10 on one of Health, Stamina or Magicka made it feel kinda dumb.

this post was submitted on 11 Nov 2024
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