Next step: Nintendo sues all sites that dare write its name
Albion Online has a fully player-driven economy (or at least had last time I played it, back in 2022, prolly still does)
You can play it almost entirely as a gatherer, crafter or merchant (auction houses/markets are local to the cities they're in), avoiding combat nearly everywhere. It does put a lot of emphasis on PVP tho, but at least the areas/maps where that can happen are clearly marked. Higher level materials are only found in these pvp maps, though it can take quite a while until you can even start gathering them.
AFAIK, all gear that drops from dungeons can be crafted as well. Nothing is character bound and being on red or black maps means that you lose all your stuff being carried on death.
Telegram is full of these groups. Usually, the trolling is simply one-upping their ass-backwards logic, like telling white supremacists to "not even breathe the same air that a non white has breathed! hold it, pass out, but refuse to take any of it in!" - if it's a video of someone stating that and saying there's scientific evidence, people will believe it even more and no, you won't even need to create fake links for said "evidence".
Probably not obscure per se, as it is the main theme of Raziel and Kain's conflict in Soul Reaver, but Ozar Midrashim - Information Society, is one piece that I deeply enjoy.
There's a metal cover of the game's music, "Between the Zones", with Wasteland Midrashim and Forgotten Lament being some I enjoy a lot.
Because that kind of clothing doesn't go well with a body that screams "40yo dad of 2" and a face of "average GURPS player"
I hope that's just a joke, it's not like Israel needs more enemies
Let's see, a portable or ripped version of games:
- Age of Empires 2 (there's an old one that was around 170mb with the expansion),
- Daggerfall (~150mb),
- Worms Armageddon (~300mb, can be reduced by removing some speech sets),
- Doom + some mods and modding tools (let's allot 200mb for that)
That's ~820mb thus far. Let's grab Snes9x (~1mb), Secret of Mana 2 (~3mb), Super Bomberman 3 (~800kb), Super Mario All Stars + Super Mario World (~1.3mb). Also get a GBA emulator, Harvest Moon Friends of Mineral Town, Pokemon Fire red + some romhacks. Let's assume all this emulation came to a grand total of 50MB. 870MB used, some 130 left.
For that final stretch, books on programming, the full offline documentation and a respective compiler for said language. Going with TinyCC would leave plenty of room for the books, but i'd also have to write most graphic related stuff from scratch... FreePascal has amazing documentation, but the compiler is 50mb or more. Nim is small and fast, but documentation is all over the place and anything graphical needs an external library. Guess I'll have to contend with some form of javascript. I'd still bring at least one great book on C coding + TinyCC just in case
Story and worldbuilding wise, ES6 has a very bleak future ahead. Emilio Pagliarulo, the de facto director of Starfield and lead writer, has shown that no hole is deep enough that he won't dig it further down when it comes to lack of quality and consistency. Not that Skyrim's main story was good, but it was certainly better than Starfield's. There's also the disturbing indifference of "the world" to everything happening around it. Literally nothing you do in Starfield affects anything outside its own storyline. Hell, shooting up in the air or using fucking space magic in the middle of a city generates no reaction from npcs if nobody is hit.
I never figured a reason to even bother with multiplayer in NMS, except maybe to speed up base building. The only real challenge of the game is surviving the first hour, even on hardcore/permadeath.
Clearly the sole reason for the fall of the Egyptian dynasties: they went too far into their furdom
I guess stealing the hard work of "the woke" is based af or something