41
submitted 1 year ago by GreenCrush@lemmy.world to c/zelda@lemmy.ml

I'm not going to deny that they are good games, they definitely are. However, there are some design choices made with BOTW and TOTK that really make me separate them from the rest of the series.

The item degradation, the voice acting, the open worldness, all these things aren't what I want from a Zelda, and because of that, I doubt I'll ever replay those games again. Again, not bad games at all, and if anyone said they were their favorite games, I'd totally understand that.

But does anyone else wish that we would get a more traditional Zelda game again?

you are viewing a single comment's thread
view the rest of the comments
[-] beechgurly@lemmy.world 1 points 1 year ago

I haven't gotten enough of the lightroots to see much of anything as far as the underground map goes. I'm trying but it's hard to get around with all the walls. Not being able to get around the walls is the main thing preventing me from getting more lightroots.

[-] morphballganon@lemmy.world 1 points 1 year ago

You can predict where the walls are going to be if you compare the depths map with the surface map and look for patterns.

this post was submitted on 21 Jul 2023
41 points (84.7% liked)

The Legend of Zelda

3614 readers
9 users here now

A community for everything related to The Legend of Zelda franchise!

Rules:

founded 4 years ago
MODERATORS