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Microsoft Lays DirectX API-level Groundwork for Neural Rendering
(www.techpowerup.com)
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Legitimately one of the better use cases of modern AIs, assuming more development will improve speed and stability. Ray tracing might go the way of the dodo for video games.
I always felt that ray tracing was the modern equivalent of physx cards. Path tracing is the real visual leap technology and the dedicated hardware ray tracing is far too weak still to make significant generational advances right now. AI rendering might be a viable alternative technology with actual fruit to bear on the hardware side.