this post was submitted on 17 Feb 2025
942 points (100.0% liked)
Resist: It's Time
0 readers
397 users here now
We are still in this together, but "this" is going to be real different in the very near future. This demands a different kind of "we."
The French Resistance during Nazi occupation played important roles delivering downed Allied airmen back to safety, supplying military intelligence, and acts of sabotage.
The Underground Railroad is estimated to have brought 100,000 freedom seekers to safety between 1810 and 1850.
It's time.
Rules
- Do not gatekeep resistance
- Do not organize specific subversive plans here.
- Do not identify yourself or anyone else here.
- Do brainstorm general ideas about how to support people who need it and stymie the efforts of fascists
- Do share thoughts on how to be personally prepared for subversive action
founded 3 months ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
What's happening on FEbuary 28th? I'm sorry I'm out of the loop
It's non-consumerism day
Ah good to know, Yugioh Early Days drops that day and I was planning on buying it day one (Because aint nobody got time to wait 40 minutes for the opponent to win on his first turn) now, I will not
I salute your dedication to the cause. (Not sarcasm)
We all want a version of Yugioh that doesn't cost literal thousands of real world dollars to get decent cards for in a format that isn't "Waiting 40 minutes for your opponent to play Solitaire until he finishes Special Summoning five of his overpriced boss monsters"
I've waited years for such a thing, I can wait one more day.
This is painfully accurate, And I don't even play any of those card games.
I feel like Konami and I both want it to be like the show, but that means different things to both parties.
I think it means, a battle of wits in which ultimately two parties are summoning stronger and stronger monsters trying to one up the other in the course of a duel while throwing curve balls via Spell or Traps, maybe even an Effect monster or two.
And Konami thinks it means "Every card printed after 2006 needs to be the most gimmicky bullshit you've ever seen and do such absurd things that it would and literally does have entire paragraphs printed on the smallest text ever on each card just to go on and on about how horribly this warps the rules of the game, and the further you go, the more absurdly broken these cards get to the point where insane moon logic is at play more than anything else."
So I want Battle City and Konami wants Duelist Kingdom, which is ironic because Battle City comes after Duelist Kingdom
Seriously I tried playing Master Duel and had to surrender because I literally got a headache trying to remember what all of my cards did.
Remember when most of your monsters were just Attack/Defend goons who just had flavor text whereas a few here and there might have some small effect? Good times... I'm not even sure Non-Effect monsters exist anymore.
My son taught me to play MTG once. Super basic cards, nothing crazy. Not only could I not keep up with what my cards did, all of the "this effect is in play, but except not this card, because of this other effect, and then there's a couple other effects going on, too." I couldn't be made to care enough to figure that out every time.
https://youtu.be/IPNlr59VVv8
This video is more or less what the game has devolved into, I don't expect you to be able to follow it, because I can't either.
All you really need to know is Modern Yugioh asks and answers a bold question..
That question is "So when does the other gentleman in the duel get to actually have a turn?" and the answer is "The neat part is, that he does not."
What is the point of a card game where whoever goes first wins because they can just continue to play more cards until they win?
And that's why I'm excited for Early Days, to play in a format where you can't do that.
See normally, you can summon ONE Monster, use as many Spell Cards as you have, or set (Put them on the field face down) Spell or Trap cards to use later... Maybe even set a spell card that doesn't actually do anything relevant at any real juncture to bluff your opponent and make them think that you put down some deadly trap that will activate if they do the wrong thing.
But hold on, you can use cards that SPECIAL Summon a monster and that doesn't count against your summoning of ONE Monster... but when only a couple of rarer spells or Effect Monsters do that and only under special conditions it's not a problem....
But then you keep printing cards that let you Special Summon, then you make cards that when Special Summoned allow you to put them back in your hand and summon something from your deck in its place.
Oh and also you can "Link two monsters together" to Synchro-Summon a third stronger monster from your extra deck, which counts as a Special Summon and thus isn't using your ONE normal summon...
Basically: The rules were fair, but... then they KEPT printing stronger and stronger cards without any concern for how to balance the game...
Personally I gave up when Normal Monsters more or less stop being printed and Effect Monsters stopped being this "Once in a blue moon, you'll get a monster that does something special.. Maybe if it you flip it over it kills a monster or restores life points, maybe it has a low summon cost BUT the effect forces you to pay a different kind of cost to make up for it ?", and started being more "Every monster will wildly change the rules of the game and let you do two or three things."
And Konami is such an incompetent company that Pot of Greed (a card that lets you... draw two cards.. and nothing else) is this super evil card that must be banned at all costs (yet they keep making support cards that require being played in conjunction with Pot of Greed in order to do anything... so... figure that one out) and never allowed to see the light of day...
But a card like Exoddius The Ultimate Forbidden Lord that has no cost to play, counts as a special summon, completely empties my graveyard, revives EVERY monster that was inside of it and puts them back in my deck (giving me amazing levels of card advantage), that gains 1000 attack power for every monster in my graveyard is just fine...
See it's fine because my graveyard was emptied, so Exoddius only has 0 Attack power to start with and isn't going to live very long unless I do something clever...
Is what I'd say if there weren't like 500 cards that just automatically let me do overpowered shit that makes my turn take even longer, for the cost of... weak cards that actually are an advantage to me when killed not only because Exoddius gets a boost from their deaths... but have their own effects that activate upon them reaching the graveyard...
Ugh.... In fact so many cards have a "When this card is sent to the graveyard" or "While this card is in the graveyard" effect, that in the current meta, your discard pile is basically a second deck of resources at this point..
So much so that a SECOND Discard Pile had to be created for cards that are COMPLETELY out of play and have NO ABILITY to effect anything, just so the game can be even slightly balanced and it obviously still isn't.
Reboot. The. Card. Game. Already. Konami.
You might pre-order and just get the download that day. Or cartridge in the mail or whatever, I don't know what device the game is released for.
Then stock up on food the day before and lock yourself in ;-)
Steam