this post was submitted on 25 Mar 2025
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Linux Gaming

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[–] FreeBeard@slrpnk.net -1 points 1 week ago (1 children)

It looks like a strategy game but actually isn't. The strategy part just isn't developed enough. It's a story and RPG style game with a strong focus on economy management. The game discourages strategy by telling you how strong an army is (as a number) and giving you no tactical option. Meaning higher numbers will always win.

The (new) DLCs are mostly very bad and short so the game as a whole is in a strange state where you can play a good game with missing features without DLC or you play a bad game with lots of features that is very expensive with all the DLC.

I kinda hope that the game dies soon because the frequent game breaking updates and optional (and disadvantages) DLC makes modding annoying even though there are extremely fun mods, even better than the DLC.

[–] Zikeji@programming.dev 1 points 3 days ago

I find no discouragement of strategy in the game. Higher numbers don't always win, unless they're sufficiently high enough. I can design a fleet with weapon and armor/shield focuses to counter theirs, as well as choosing the engagement style (via the combat computer modes in the ship designer) to counter theirs.

If I don't want to strategize I can simply wait longer for a bigger fleet and newer tech, but if I want to take on enemies larger than me, especially early game, I have to take the time to strategize.