this post was submitted on 04 Apr 2025
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This is also an effect of proprietary capture of video games. If you work outside of the established industry and publishers you have far lesser support. People do not even own their games, you're simply just purchasing the right to run a compiled copy of a program and not guaranteed anything else.
Video games are such a disposable medium of entertainment in capitalism and it's such a waste of human talent.
Not even, you're purchasing revocable licenses to download copies of software, which increasingly are nonfunctional if the home server is shut down