this post was submitted on 14 Apr 2025
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[–] bluespin@lemmy.world 21 points 2 months ago* (last edited 2 months ago) (2 children)

I enjoyed nearly everything about this game but really disliked how bullet spongey the enemies are, especially on high difficulties. It kept me from enjoying the gameplay and bounced me from the whole series, honestly

Edit: After reading replies, I must have been playing on a lower difficulty. This has inspired me to return to the series and play on a higher setting - thanks to everyone that clarified

[–] Coelacanth@feddit.nu 16 points 2 months ago (1 children)

I played 2033 and Last Light on Ranger Hardcore and didn't really feel the bullet sponge issue, at least in 2033 (haven't played Exodus yet). There are some tanky enemies but I think they're mostly meant to be avoided rather than fought.

Also I'm pretty sure on higher difficulties both you and the enemies deal more damage so while you die easier there are also fewer bullet sponges. If anything I think the bullet sponge phenomenon occurs on Easy, bizarrely enough. Someone correct me if I'm wrong.

[–] 30p87@feddit.org 4 points 2 months ago (1 children)

Idk what you both mean with spongey, especially human enemies have a pretty good hitbox imo. And yeah, on high difficulties enemies are basically one(head)shot, and you are twoshot. So pretty realistic, and even easier than easy difficulty in that regard, if you know the game and can aim quickly. Or you just stealth 95% of the time.

[–] Coelacanth@feddit.nu 6 points 2 months ago (1 children)

Spongy isn't related to hitboxes, just means taking many bullets to kill. I think there are only two in 2033

spoilersDemons and Librarians

and they are meant to be avoided anyway I think.

[–] 30p87@feddit.org 3 points 2 months ago

spoilerYeah... Killing a Librarian is basically something you do once out of curiosity, and after you burn through two molos, a grenade and 60 bullets you reload your last save. And I don't think there's a single demon that's actually killable. Only the initial/final one takes a certain amount of damage, scriptedly. And you have enough ammo spawning there anyway.

[–] VindictiveJudge@lemmy.world 12 points 2 months ago (1 children)

Uh, enemies are actually less bullet spongey on high difficulties, just like the player. Some humans have armor that you have to either spend bullets shooting off or shoot around by aiming at unarmored portions, but enemies typically go down really quick.

[–] bluespin@lemmy.world 6 points 2 months ago

Wow, I didn't realize. I must've been playing on a lower difficulty than I remember. Thanks for clarifying