Coelacanth

joined 2 years ago
[–] Coelacanth@feddit.nu 2 points 31 minutes ago (1 children)

I'm looking forward to trying to master the combat, there is a lot of cool tech with stance switching and weapon switching and whatnot. Looks like it's very deep if you want to get into it, I'm already struggling with remembering everything I can use in combat and I haven't even unlocked all the stuff yet!

[–] Coelacanth@feddit.nu 6 points 1 hour ago* (last edited 29 minutes ago) (5 children)

Following on the discussion about "Souls-lite" the other week I'll be playing one this weekend: Rise of the Ronin. Okay listen, it's definitely emphasis on the lite and not the Souls, but it does have bonfire equivalents and you do have an upgrade currency you temporarily lose if you die, and permanently lose if you die again before collecting it.

Overall I'm surprisingly enjoying it quite a bit. The combat takes a while to get going with a lot of stuff locked behind unlocks, but have heard a lot of praises about it and I can see that it's got some cool depth to it. Also a very heavy parry focus, which is fun (when I hit them). So far it feels like a better version of Ghost of Tsushima for me, despite the difference in reception of the two games. It doesn't look as good, mind. I also haven't run into any performance issues, so they may have been fixed in patches.


Personally I've been in both camps, first playthrough of Dark Souls was absolutely a sword-and-board, shield raised rounding every corner kind of gameplay. I have progressed with time, and these days I am more of a dodge and weave kind of player, but I did sometimes resort to using a shield in Elden Ring whenever I thought a boss or situation called for it. Helps that I played right at launch (pre Barricade Shield nerf).

I do think it's more fun to dodge/parry, but it's not always fun enough to risk not beating the boss.

[–] Coelacanth@feddit.nu 5 points 1 hour ago

HGSS is peak Pokémon.

[–] Coelacanth@feddit.nu 5 points 4 hours ago

Let's see what kind of unbelievable powecreep they come up with to upstage Urshifu and the horses.

[–] Coelacanth@feddit.nu 4 points 4 hours ago

Summit is by far my favourite too. Boost is nice but for me I can't live without swipe gestures anymore. Let's you remove a bunch of buttons and makes the interface so much cleaner.

[–] Coelacanth@feddit.nu 1 points 8 hours ago

Lake House DLC was amazing, both a super tight horror chapter and a nicely written thinly veiled commentary on AI art.

[–] Coelacanth@feddit.nu 3 points 9 hours ago

Yes. I am still searching for a way to communicate this in a socially acceptable way but one that also doesn't cost me all my daily allotment of energy.

[–] Coelacanth@feddit.nu 2 points 10 hours ago

Fair enough. And 566.36 is a great driver, it's very fast and stable but to anyone who uses DLSS I think Preset K is too valuable.

[–] Coelacanth@feddit.nu 4 points 20 hours ago (2 children)

I'm pretty sure there is a later stable one than that. I've been on 591.44 for a while without issues. 566.36 doesn't have Preset K on DLSS right?

[–] Coelacanth@feddit.nu 1 points 1 day ago

I really wish this worked with Piefed communities.

[–] Coelacanth@feddit.nu 4 points 1 day ago (1 children)

I love dazzle camo.

[–] Coelacanth@feddit.nu 3 points 1 day ago

Thank you, Nordic Souls does look pretty great. I'll jot that down for the future!

 

cross-posted from: https://lemmy.ca/post/60201661

cross-posted from: https://lemmy.ca/post/59348743

When using spoiler tags, if you add bold/italic formatting to the title, the title is hidden as part of the spoiler in Jerboa, instead of being rendered as a title with bold/italics.

Regular spoilerRegular spoiler

Bold TitleBold title

Italic TitleItalic title

The example that brought me here:

https://lemmy.ca/comment/21351153

Cross posted, because it seems Boost suffers from the same problem: not rendering bold/italic spoiler titles correctly.

Cross-posted as Summit also suffers from this issue.

 

 

 

Forced 2-stop due to the mandatory 25-lap stint limit. Lusail has a long pit delta and overtaking is impossible (almost) so entertaining the 3-stop is pointless. The race will be determined by navigating the 2-stop in the best manner.

 
 

A hugely noteworthy occurrence as SvFF has never before fired a sitting manager. Olle Nordin left his position after losing every game of the 1990 World Cup, but he wasn't technically fired. His contract was out after the world cup, and while SvFF had agreed to extend it before the World Cup they merely changed their mind before pen was on paper.

 

Regardless of what prompted the scheduling of the celebration, the optics of this is truly atrocious for the team. Surely they could have delayed for a couple of minutes until Piastri finished his interview? Or did they just forget about him? You know, the current championship leader who is driving for your team?

Oscar casually noticing the team is celebrating the WCC without him as he's doing media pen duties is like a scene straight out of The Office.

 

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