this post was submitted on 06 May 2025
31 points (100.0% liked)

games

20985 readers
322 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 5 years ago
MODERATORS
 

Preface: I don't really "game".

A friend sent me a not-so-legal version of Disco Elysium a while ago and so far it seems to work fine on my Linux machine through wine. I'm hoping to play it alongside them as a way to spend time together, but obviously there's quite a few different decisions to make, starting from the character selection and continuing throughout the entire story. I'm not terribly experienced with the genre but I imagine that every choice I make, maybe even waiting an extra second before clicking something, is going to lead to different branches.

If we were to play this together (over video call and occasionally in the same room), would talking through our decisions and coordinating give us a similar enough path to be able to enjoy it together? Or alternatively, if we chose to go down different decision trees as we play, would we spoil crucial plot points for each other?

We could just as easily play an actual multiplayer game but we're both excited about this one, and I really want to have experienced it. Knowing me it's gonna be another five or ten years before I pick up another new game so I want to make this one count.

you are viewing a single comment's thread
view the rest of the comments
[–] T34_69@hexbear.net 7 points 2 months ago* (last edited 2 months ago)

The game doesn't progress in real time. Rather, every time you make a decision, advance a dialog, or interact with something in the environment, the clock advances by some amount of minutes. Iirc, you can actually run around the map endlessly without the clock advancing unless and until you interact with something. I don't recall ever being penalized for sitting on a decision too long.

Edit: there are time-dependent events, though, but they run off the game's clock, not real time.