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submitted 1 year ago* (last edited 1 year ago) by verycoolusername@lemm.ee to c/patientgamers@sh.itjust.works

Personally there are a few games which left me very dissappointed, after hyping myself up for years in certain cases.

Divinity Original Sin: turns out I prefer more streamlined, less packed games (love Pillars of Eternity) and that coop play in a CRPG stresses me out.

Wasteland 2: I actually managed to finish this one but secretly I admit I was hoping for a better Fallout which I didn't really get. New Vegas did the cowboy theme much better.

INSIDE: while the design was cool, it was just a ton of boring, easy puzzles in comparison to LIMBO, its predecessor.

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[-] Porcupine@lemmy.world 12 points 1 year ago

Planet Zoo.

As a kid who grew up playing Zoo Tycoon, I was STOKED for a new Zoo management game. I even built a whole new computer to run it.

Turns out it's more of a 3-D modeling program than a management/simulation game. And I don't have the time or patience to figure it out.

[-] MagicPterodactyl@lemmy.ml 2 points 1 year ago

This is the one for me as well. I spent hundreds of hours as a kid playing zoo tycoon and was very hyped for Planet Zoo. I still can't quite place what makes it so unfun but it was pretty heart breaking.

[-] Porcupine@lemmy.world 2 points 1 year ago

Every. single. action. is. so. tedious. The second I tried to place my first path and build an enclosure, I knew I was in over my head.

I understand the finicky controls are what allow people to build incredible, elaborate structures. But I don't want to spend 12 hours designing a crystal monkey enclosure.

this post was submitted on 15 Aug 2023
157 points (96.4% liked)

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