this post was submitted on 09 Jul 2025
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Gaming

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[–] HarkMahlberg@kbin.earth 10 points 2 days ago (8 children)

Lol, I'm a software developer that started by writing legacy windows software, I know exactly how much (little) has changed.

It is this perspective that exposes your bias and colors your perception.

We live in a post-Heartbleed world. We live in a post-UAC world. We constantly find new bugs and vulnerabilities, and they cannot always be patched without massive changes to the architecture. We cannot forever maintain old systems that cultivated bad habits in it's users.

Not all change is good, but all change is inevitable.

[–] masterspace@lemmy.ca 3 points 2 days ago* (last edited 2 days ago) (7 children)

No that perspective is what makes me understand that when corporations talk about obsceleting things for security reasons, it's almost always not actually because of security, because it would be a little less profitable to continue support.

And Valve didnt have to build a business around always checking in DRM if they didn't want to support old clients, and they have more than enough resources to continue support.

[–] HarkMahlberg@kbin.earth 4 points 2 days ago (6 children)

Can I hold you to the decisions you made 20 years ago? I bought that program you built decades ago, that means I'm entitled to your continued support. And don't you even think about getting paid, your support should be free. You shouldn't have built and sold the software if you can't support it...

[–] masterspace@lemmy.ca 1 points 2 days ago (3 children)

We're not talking about support, we're talking about not breaking the software we bought after the fact.

[–] HarkMahlberg@kbin.earth 1 points 1 day ago

It would not be onerous for them to continue supporting a couple of old versions of Windows

[–] missingno@fedia.io 2 points 2 days ago

It would not be onerous for them to continue supporting a couple of old versions of Windows, they would just have to hire a few more people to do it.

You literally did say support.

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