this post was submitted on 12 Jul 2025
860 points (99.1% liked)

RPGMemes

12866 readers
103 users here now

Humor, jokes, memes about TTRPGs

founded 2 years ago
MODERATORS
 

On the flip side, it's somehow easier to get people to attend scheduled meetings.

you are viewing a single comment's thread
view the rest of the comments
[–] jjjalljs@ttrpg.network 45 points 2 days ago (8 children)

Running games has definitely helped me run meetings.

  • Establish turn order.
  • let people finish their thought instead of immediately following some dumbass tangent
  • take notes
[–] phase@lemmy.8th.world 25 points 2 days ago (7 children)

In my domain (IT, with On-Call), there's a practice called "Wheel of Misfortunes" or "Game hour". This is in fact a short TTRPG session to simulate incident. This works very well. I am a paid DM 1h per week for my colleagues :)

[–] cuteness@sh.itjust.works 2 points 2 days ago (1 children)

Please share more. Sounds like a mini war game?

[–] phase@lemmy.8th.world 10 points 2 days ago* (last edited 2 days ago)

I don't like the concept of wargames. We don't need war to do this, nor conflict.

I see this more as an astronaut training: it has to be a solution, at least in the mind of the person proposing the situation. It also cultivates a spirit to always search for a way out of the invident.

One rule we adopted is that when the responder doesn't know, they have to say it. Once it said, they need to say outloud what do they search. Then the focus shifts to the audience, they have to find 3 different ways to respond to what the responder is searching (to know or to do). It is hard and so far it balances well the dynamic (it is OK to not know, it is important to recognise we don't know, and it is funny to share how we can hack our way through the system (the 3rd way is pretty hard and is in general a hack)).

I now realize that perhaps I could write a blog post on this.

For links, see my response to the other comment.

load more comments (5 replies)
load more comments (5 replies)