jjjalljs

joined 2 years ago
[–] jjjalljs@ttrpg.network 2 points 9 months ago

What I was getting at is why is the signal like that if most people don't have the hardware to utilize it, and it's a really bad experience with the more common hardware. Unless people with basic stereo is actually the minority

[–] jjjalljs@ttrpg.network 10 points 9 months ago (2 children)

Do most people have that kind of setup? Almost everyone I know is watching from a basic tv, a shitty laptop, or with midrange headphones

[–] jjjalljs@ttrpg.network 8 points 9 months ago

Kind of reminds me of when people are like "If you don't believe in hell why aren't you raping and murdering people?". It says a lot about the speaker

[–] jjjalljs@ttrpg.network 14 points 9 months ago (1 children)

I read they're using react, the JavaScript library, for the start menu. If true that strikes me as insane

[–] jjjalljs@ttrpg.network 94 points 9 months ago (3 children)

Not sure if you're being entirely serious, but I do find it funny when people (often women in this context) self sabotage like this. By half assing 20 conversations, some number of good matches will bounce because you look like a boring person who can't converse. You're more likely to end up with someone who doesn't care about your words, and then will probably treat you badly.

[–] jjjalljs@ttrpg.network 2 points 9 months ago

Well, there's https://en.m.wikipedia.org/wiki/Media_literacy but that's not written for children

I don't think, of your examples, trackers and surveillance are a big part of it. Understanding subtext and credibility are more relevant. Like, recognizing when a newspaper always uses passive voice when cops do bad (eg: "man killed after violent police encounter" vs "police fatally shoot man waiting at bus stop"), but active voice for other people (eg: "Looters destroy small business shops" vs "Downtown shops damaged during anti-corruption protests")

Also in fiction, being able to take away more than just the plot. Like you can read Dracula as just a book about a guy that bites people, but there are way more ways to read it. When someone makes a movie out of the story, notice what parts they keep, emphasize, and drop.

[–] jjjalljs@ttrpg.network 2 points 9 months ago

Easier and harder are not the goal posts being discussed.

Back when game design was an actual artform, having a boss who’s easy with one build but terrible against another up-to-then valid build indicates BAD GAME DESIGN

"easy"

easy

EASY

Are you kidding me right now? Is this a bit?

[–] jjjalljs@ttrpg.network 2 points 9 months ago (3 children)

Your post was nonsense. "You can't have a boss that is strong against something else that used to work" is a stupid design "rule" you made up. Like every game that has meaningfully different builds is going to have parts that are easier or harder for a build.

[–] jjjalljs@ttrpg.network 22 points 9 months ago (3 children)

Who the fuck is still eating at McDonald's? I mean, obviously a lot of people, but why? It's not good and it's not cheap. Maybe food deserts? I can get a better burger and fries and drink from a local place cheaper and faster (if I still bought meat, anyway)

[–] jjjalljs@ttrpg.network 1 points 9 months ago (1 children)

People get comfort and refreshment from all sorts of unhealthy things. People do all sorts of unhealthy things.

[–] jjjalljs@ttrpg.network 3 points 9 months ago (5 children)

Yes, for example, famously pokemon with the elemental gyms was bad design. You should totally be able to use your fire pokemon to fight the fire gym. /s

And certainly no other game has something like a fire elemental boss that you can't use fire on.

There's just such a contingent of people who get off on hating from soft. It's tedious as heck

[–] jjjalljs@ttrpg.network 13 points 9 months ago (3 children)

No! Why are so many so bad at metaphors and comparisons!

Watching a movie and having an emotional reaction is not the same as believing a fancy auto complete is a real meaningful interactive relationship on par with a boyfriend!

 

Do you remember your first character death? Was it memorable?

I usually GM, and NPC deaths don't hit as hard. I don't even remember my first. I lost a warlock in a D&D 5e game, but we were high level so raise dead was just right there. Not very impactful.

Last night, I had a player's first character death ever in a game I've been running. It's sort of Shadowrun + World of Darkness, using Fate for the rules. The player had learned a kind of magic I stole from Unknown Armies: If you take big risks now, you can do more powerful magic later. Blindly crossing a busy street might be a mild charge, but russian roulette would be a major charge.

The players were trying to investigate a warehouse for plot reasons. This player ends up by himself in the basement while the ground level is on fire (for player reasons). He finds an armed goon, a guy dressed like a doctor, and several unconscious people wired up to a machine.

The player goes, "I'm going to russian roulette for a charge."

I go, "Are you sure? It's all or nothing. No take backs. You get a major charge, or you die. You'd roll 1d6, and on a 6 you lose."

They go, "Hmm okay." The player tries to threaten the goon, but the dice don't favor them. Now they're in a slightly worse position, mechanically.

The player goes, "I'm going to roulette" and just rolls the die. No more discussion. It came up 6.

The rest of us are like, "Wait, what? You just..? Right then? That's so... anti-climactic."

I wasn't sure what to do. I hadn't expected them to so casually go for the big score! I thought it'd come up in a big climax scene, not a fully escapable conflict with an unarmed goon!

We talked a little about ways forward that keep the character but don't cheapen the mechanic, but the player was like, "No, I rolled the dice on it and lost. His brains are all over the floor now."

The player had to go sit on their own for a little while. They're thinking of rejoining as an NPC they'd worked with, but said they absolutely do not want to use magic again.

This is one I'm going to remember for a while.

41
submitted 10 months ago* (last edited 10 months ago) by jjjalljs@ttrpg.network to c/linux@lemmy.ml
 

A friend of mine has an old macbook air. It still works, more or less, but the OS isn't getting any updates anymore, and updating to the latest OS seems dicey.

Has anyone had experience installing linux on an old macbook? From a quick internet search it looks like you can just make a bootable USB and have at it. Thinking mint because it's popular and my friend is a pretty basic user. The laptop will be mostly used for like youtube/netflix and basic web browsing.

Edit: a little extra context: I am moderately comfortable with Linux. I ran mint for a while on my desktop, and I've done software development for a job. I can install docker and start a python project fine, but I'd use a GUI for like partitioning a hard drive.

 

Not sure if this community is dead, but here we are!

I kind of stopped playing new versions around .28 because I really disliked the opportunity attacks mechanism, but I thought I'd give .32 a try. The new shapeshifter things look cool, but in fussing with it a bit it's harder than I expected.

But now the tournament is live! Who's playing?

https://crawl.develz.org/tournament/0.32/

I currently have one win with ye olde MiBe. Got lucky with good armor early on, and then cruised to a 3 rune (shoals + snake + vaults) win.

There was one dicey moment in the lungs where I went around the corner to reveal 4 orbs of fire, some draconians, and a lightning golem all waiting for me. Hasted + Fog'd my way the hell out there.

 

I tried it a bit with my reaper in pve and it seemed okay, but I wasn't doing anything challenging that really put it to the test. I haven't tried the others classes yet.

 

Currently, I'm polite to friendly with all of them. No outstanding conflicts. It's sometimes literal kitchen table poly with one, and the others I only see at like parties and such.

Some years ago I had two partners that absolutely did not get along with each other, and that was rough. Recently I was able to do a dinner with 3 partners and everyone had a good time.

I try not to make a big deal about folks meeting. I try to model after meeting your friend's friends.

 

For me there's a bit of a network effect where the polycule sprawls out into the distance. Partners have partners who have partners.

But for disconnected folks, it's mostly been tinder (yuck), and a local meetup.

(Also this might be the first post? That or nothing federated yet)

 

I'm looking for players for a weekly game of Fate. I'm thinking something like a mix of Shadowrun and World of Darkness, where the players are vigilantes looking to make the world better. It would start (and maybe stay) at the street level, rather than global or cosmic.

I've been playing and running games for 20+ years.

LGBT friendly. New players okay. Unreliable players less so.

Message me if you're interested. Include a blurb about yourself, your experience with games, with fate specifically, and a joke of your choosing.

 

Like I saw one that was titled "I wonder why rule" and had a picture about overpaid CEOs or something.

Why "rule"? What's the origin of this format?

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