this post was submitted on 26 Jun 2025
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Worldbuilding
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I am working on a 'realistic' sci/fi mech setting. Mechs are mostly used for uban combat and still need infantry support so they use those goofy spring shoes that have probably killed a few people by now to stay a head and clear any anti mech weapons by parkouring around the city. The legs retract when they need to go inside a building.
Besides that though most of my weapons are pretty standard as I tend to focus on production history and why certain designs show up in certain parts of the solar system.
Like I have one mech that is sort of the AK or MIG of the setting. It was built to be cheap and so simple that you can train someone to use it (well enough) in six months where other mechs take three years of training. Its also built with the intention of having easily replicable parts so its easy to take a part and smuggle. It was built near the end of the Lunar-Earth war to quickly replace Lunar colonies heavy loses. It didn't save them, but at the end of the war they had more mechs then any other solar nation combined which have been sold off to rebel groups all around the solar system. So in the end the Lunar colonies fucked everyone over including themselves.
Another mech was designed by belter colonies who needed a standardized but easily customizable design to meet all the varied challenges they face in terms of industry. Theyn also though it was a good idea to use the same chassis for their weapons and so there are hundreds of 'rogue' colonies springing up they are so easy to get ahold of and modify to the point that they don't even need to be used just for urban combat.
I have slow, blocky mechs which are similarly used for urban or very uneven environments. They tend to be slow and used as either indirect fire support or a heavy weapon hardpoint rather than frantically running around do cool mech combat.
My cheat is that in-universe there is a mech fighting league that is basically just WWE wrestling. Expensive mechs that can be more humanoid and have crazy paintjobs. Just like WWE the fights are staged and full of intricate nonsense storylines. The mechs fire low powered but visually impressive weapons at each other and pyrotechnic panels on the hit mechs explode spectacularly.
I have this league in my back pocket if I ever want some crazy mech combat I can just take one of these mechs and put it in a circumstance where it fights for real.