this post was submitted on 20 May 2026
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it's less of being "upgrades" and more of a way to show you a portion of the item pool at first, then as you play it dripfeeds more content. it's the difference between studying 100 flashcards at once vs 5 groups of 20 flashcards.
imo roguelike should mean there's no strict upgrades, and roguelite should be reserved for games that do have permanent upgrades (rogue legacy, hades, etc). however some people want to keep roguelike as a term that literally means the game is like rogue.